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  1. This is a much faster version of Tuppers Formula being plotted on TI-84 CSE. It runs in under 6 minutes.

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  2. 15-Puzzler is a TI-BASIC port of the classic 15-puzzle logic game. This port features three levels of difficulty and high/low score saving. Have fun!

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  3. a basic game i made while i was bored, dont expect much

    its just basic movement and a a few random numbers

    the game ends when the enemy touches you

    a brief explanation of the screenshots:

    the first is the start menu

    the ones with the + and * is how gameplay looks
    the + is the player and the * is the enemy

    the enemy movement is a random number for x and y, corresponding to the
    player x and y

    the one with game over is the game over screen
    it displays how many cycles of the game you survived

    please excuse the bad description and readme

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  4. This is a dumb program I made to annoy my friend who hates the Jump In The Cadillac song. Press enter to make the lyrics duplicate. Press on to stop the program.

    This works perfectly on the TI-84+ CE and the TI-84+ CSE. It also works on the TI-83/84+, but some characters will go past the screen (You can modify it to work just fine though).

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  5. This is a variable-width bold font for Grammer 2.50.8+. This was made with DrDnar's Monochrome Font Editor (MFE): https://github.com/drdnar/MFE/releases

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  6. a ti basic program that celebrates your birthday .

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  7. All 140 standard web colors defined in .h header files

    Includes: rgb1555, rgb565, and rgb555 along with bgr versions

    Example (1555):
    #define ForestGreen 0x1224
    #define Tomato 0x7D89
    #define SkyBlue 0xC33D

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  8. zShell is a shell for easy program management. It allows you to do basic functions for programs; such as archiving, hiding, locking, executing, deleting, copying, and sending to App Vars. You can also sort programs based on their size.

    This can run on the monochrome versions of the TI-83 Plus/SE and TI-84 Plus/SE. The program is less than 3,000 bytes in size and it is loaded with features. Requires Celtic III (included) to be installed. Do not use on OS 0.46.

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  9. Simple yet entertaining game, when one gets bored!

    Suggest any ideas in the forum: https://www.cemetech.net/forum/viewtopic.php?p=300619#300619.

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  10. If you ever get in arguments, you should have this program! This uses Nash's theorem to settle any argument in the mathematically fairest way possible. In short, you come up with ways the argument could end and then you and who you are arguing with rate how they feel about each option on a scale from 0-10 (0 being worst imaginable, 5 being no preference, 10 being best thing ever), the calculator does many calculations with these and determines the best and fairest way the argument could end. More information about what this program does found here: https://drive.google.com/file/d/0B14cKdTCuh88dHlLQWtlUl9OalU/view?usp=sharing&resourcekey=0-CNS0gHLA8pWE-PVpvtN0Wg. P.S, the program still works if you don't want to do feelings on a scale from 0-10, and instead do something more precise with any amount like money gained/lost or people dead or something (just make sure you use a bigger number as being better).

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  11. This program demonstrates the speed and power of Celtic ce with a fast tile mapping program that draws sprites from hex data and a matrix. It also features an optimized automated ghost that moves around the maze.

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  12. Soon after the release of CountDown Timer, here is CountUp Timer! It will count indefinitely until you press [2nd] to stop it. A truly cool program!

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  13. This utility highlights which key was most recently pressed, and the "hold" option keeps all previously pressed keys highlighted.

    The "Normal" layout is what you would find on the front of your calculator
    The "Keyboard" layout corresponds to the TI-84 KE, as shown in this thread:
    https://www.cemetech.net/forum/viewtopic.php?p=289588

    This tool allows you to easily test all the keys on your keypad.
    There is no graceful exit, but pressing "ON" to quit also tests the "ON" button, so maybe that's a feature!

    Disclaimer, this will mess with your window and graphscreen format settings, and turns off all of your plots, and also uses a lot of the alphabetical variables, List1, and MatrixA.

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  14. A resource pack for Minecraft that changes the main menu to a panorama of the Cemetech-MC 1.16 world.
    This can go directly in %appdata%\.minecraft\resourcepacks\ (or ~/.minecraft/resourcepacks) without unzipping it.

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  15. This is a version of the classic board game Ludo (also known as "Mensch ärgere dich nicht" in Germany) for the TI-84 Plus CE. The rules are included in the README file.

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  16. A grayscale breakout-like game with scrolling and 7 types of power-ups, including lasers and multi-ball. It has very smooth gameplay synchronized at 29 frames per second. It also features a external levels, high score table, multiple speeds, and the ability to save the game at any point.

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  17. Ever hate it when you cant think of a new password?
    Well this will make one for you, just enter the length and poof a random password will appear!
    This program will work on a TI-84 CE
    Made in basic!

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  18. Emulate a cool ancient math tool
    on your modern math tool!

    Probably the simplest emulator
    written in TI-Basic!

    features:
    -show current number
    -reset beads
    -auto-off

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  19. What would Among Us be like with nothing going wrong and nobody else on the ship but you?
    With, Among None for TI-83+/TI-84+, now you can finally find out!

    You can sit in the Skeld and explore its monochrome halls with no need to worry about tasks or other people. It's just you and the ship.

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  20. X-Wing 2.2 is a scrapped upgrade of X-Wing 2.1.4 which uses Celtic III- All the improvements from 2.1.4 are here, as well as flashing during gameplay is completely gone, it runs a bit faster, and you can now move in 8 directions instead of 4.

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  21. Base 3 CE is the new and improved version of the Base series, with new updates and improved gameplay and graphics. With 41 unlockable achievements, this game provides hours of play! This new version of Base Invade has color text (thanks to Dr. D'nar's CE TextLib) and custom font sprites (thanks to Iambian's CE font hooks). Base 3 CE includes more difficulty modes: Easy, Normal, Hard, Crazy!, and INSANE!!. This program has had positive feedback from others, so be sure to spend some time and check it out! NOTE: For better performance, it is recommended to use calculators with revision I or later with operating system 5.3.0.0037 or later installed.

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  22. This is a showcase of hard-coded sprites (as in, using Pt-On and Line commands in different ways for each sprite) in TI-84 Plus CE BASIC. Higher speed can be achieved by using simpler sprites. For those with a slower, older TI-84 Plus CE or TI-83 Premium CE calculator, running DrDnar's FASTER or FASTEST program might help with the speed.

    Since this is for a project, there is also an enemy sprite and map editor included.

    The code is unoptimized since I am still working on this, but feel free to re-use and optimize this.

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  23. A TI-Basic extension written in Basic.
    Has three variable types so far:
    Array (2 dimensional)
    Empty (a Variable with no constructs, basically a string)
    Vector (basically a list with an unlimited index, but is intended for 3d programming)

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  24. Action 52 for TI calculators, but with fewer games... and yes some of them can crash (no RAM clear hopefully, though). There are some "gems" in here, though, such as Bridge Warrior, Dash 3D and Balltrix, though.

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  25. A peggle-like game for the TI-84+CE.

    How to play:

    Move around the "Spitter" (the thing in the top center of the screen) using the arrow keys. This is how you aim it. You can throw from it using the "2nd" key. Hitting the pins on the screen increases your score and also the more you hit in a row, the higher the score increases for each next one you hit. You start with 20 pinballs, your pinballs increase by 3 for each level you complete. You can view the 'guidance' for the ball by pressing the "Mode" button. This will show you where your pinball will go and what pins will be hit without wasting a ball. You use up one guide, which is shown in the bottom right, for each time you use the power. You can get more guides by getting a streak of 5, then for each successive hit, you gain one guide.

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  26. A homescreen hook that appends the appropriate SI prefix (e.g. 'K' for kilo) to the results of a calculation done in ENG mode.

    Read the readme.md file for proper use and installation, or visit https://github.com/Iambian/SI-Prefix-Appender to see the documentation with images.

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  27. MINDNRS is a game for the TI-84CE, written in TI-Basic. The game is an
    elaboration on the well-known MasterMind game. This version uses numbers instead
    of colors. Give your brain some exercise!

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  28. TI-Command Line is a simple command-line tool written in pure basic. The program includes 17 built-in default commands for you to toy around with. You also have the ability to install and remove custom functions that include BASIC or Assembly code.

    This release: v1.01α
    Compatible for: All monorchrome TI-83+/SE, TI-84+/SE

    Read the ReadMe.pdf file for more details on how to use the program. Have fun!

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  29. Bananas is an incremental game in which you harvest bananas from a tree or from a drop crate.
    Upgrades are found in the shop. Use them to increase your banana income!

    Currently the game is very minimal but I hope to update and add features.

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  30. This is an unofficial ""port"" (clone) of Dance Dance Revolution by Konami, for the TI-84 Plus CE.
    More information in the readme.txt.

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  31. tihle is a TI-83+ emulator that is designed to only use freely distributable materials; you don't need a ROM image to use it!

    This version is only tested for a small amount of functionality, so most programs will not work. A few examples that do work are included.

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  32. This TI-BASIC program provides a quick and easy way to calculate your BMI from your calculator.

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  33. The classic game of Mancala, now on your calculator. Take turns playing against a friend, or practice your Mancala skills against a rigorous CPU AI.

    See readme.txt for instructions and controls.

    Tested working on 83+, 84+SE, and 84+CE. Should also run on 83 and 84+CSE, but untested.

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  34. Analog clock written in TI-BASIC. Hit [MODE] to adjust settings, change time, etc. You can also access a shell from this menu to do calculations without quitting the program.

    To set a custom clock face, save it as Pic1 and set Z to 42 before running the program. An example is included with the download.

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  35. A maze game made in TI-BASIC. Inspired by the maze game found here: http://tibasicdev.wikidot.com/sk:movement.

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  36. Cloned Atari Breakout in C for Ti-83/84+ (non ce)

    Usage:
    Up button to fire ball

    left for left

    right for right

    clear to exit

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  37. This is probably the best of all three versions of this program that I made!
    This is a lite version of the day of week program, which calculates the day of week of any given date.

    When you try to calculate on what day of the week a date was using the DayofWk( command, you might have noticed that the answer wasn't correct.
    I don't expect you'll have seen that though, but I've tested it with several dates and I can tell you it isn't correct.
    If you want to know more about this, you can read the 'readme' file.

    There are some important notes for some country's noted in the 'readme' file!

    Current version: 1.0.0

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  38. A Tarot Card Drawer written in TI-BASIC for TI84/83 Plus model Graphing Calculators. The deck used is the Rider-Waite deck, and draws one Major and Minor Arcana, displaying them one at a time. It is entirely text based at the moment, maybe there will be a graphical version in the future.

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  39. While it's not much for my first upload to Cemetech, it's something. Enjoy this mockery of your typical low effort call X app on android.

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  40. This version of Battleship is the standard 2-player turn-based game. You can place your own ships, or generate them randomly. This game DOES NOT use pictures, but it does use matrices [A] and [B].

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  41. He He He Ha! Time for a prank program! ryanconmartians presents…

    TheHapara Prank!

    Wanna prank your friends? Middle/High Schools usually provide Chromebooks, with the screen monitoring extension known as Hapara.
    I recently came across Question: Why are so many people illiterate about TI84+CEs topic on cemetech.net. If you know how Hapara usually works, you will understand this prank.
    To Hapara someone successfully, try some of these inputs: 7410, 2563, and 5978.
    To Hapara someone UNsuccessfully, try any of these inputs except for 0.
    Wonder what 0 does? You try!

    Controls:
    [<^v>] = Navigate menu
    [0][1][2][3][4][5][6][7][8][9]: Input
    [enter]: Proceed in areas possible
    [on]: Exit the program

    Source Code included in case you want to tweak the program.

    Celtic CE Libraries needed.

    v1.0.0

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  42. This program demonstrates some of the key features of Celtic ce and can be used as a tool for learning to use Celtic ce.

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  43. This CSV file contains a summary of the Cemetech statistics by file ID as of 2021-05-08, intended to be useful for experimenting with alternate ways to sort files.

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  44. This is a puzzle game where you are a caterpillar, inspired by the game Snakebird.
    In each level, you have to eat all of the fruit before making it to the goal. Each
    fruit makes you bigger, and because caterpillars cannot in fact phase through
    themselves, you have to be careful not to get stuck! Also, caterpillars are not
    immune to the force of gravity, so you will fall down if you aren't standing on
    something. Oh, and spikes. Did I mention the spikes? Yeah, those will kill you too if
    you're not careful. Although the earlier levels are somewhat easy, they get a LOT
    more difficult later on, providing you with plenty of playtime. There are 25 levels
    in total, and a level creator. If you create a cool level, send it to us and we could
    include it in the next game!

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  45. This simple yet powerful program will create the hex code for the header to a BASIC program. Using the three generated lines, your program will not only be recognized by Doors CS but will also have an 8x8 icon. Check it out!

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  46. Modified Version of BasicTH's SolitiCE Program.

    This Modified Version of Solitaire Will Include New Features & a Modified Menu

    This is Version 1 & Only Includes the Renaming of Items in The Main Menu

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  47. This is a game I made way back in November 2023 and it will be updates every now and then. Zip through a random terrain at high speeds, just barely dodging the many obstacles. You can play however you would like because there are many different paths to victory. Try it out for yourself, and see how high your score can get!

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  48. A very simple yet useful program that just has you enter in an equation (in terms of Y=) and then
    the X value of the tangent line. From there, the porgram will calculate the equation of the
    tangent line for that equation and at the entered X value. This program will also store both equations
    into the Y1 and Y2 variables of the calculator.

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  49. NORMCHK is a program for checking if your data follows a Normal (Gaussian) distribution!

    Note: This Normality check relies on finding the correlation coefficient of the Normal probability or quantile (a.k.a "Q-Q") plot of a variable. There are MANY ways to assess the Normality of a sample distribution; this is one of them.

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File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

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