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  1. This is an SDK that lets you easily make programs and libraries for GlassOS.

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  2. This tool allows editing of the Doors CS 7 font table for use with its rendering routine.

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  3. globalCALCnet is a method of connecting networks of graphing calculators over the internet. A gCn bridge is a piece of software that provides extra services to calculators connected to the gCn metahub. It pretends to be a calculator itself, using the special address AAAAAAAAAA on some hub, and connects the
    real calculators attached to that hub to some new service, like HTTP, IRC, FTP, or SSH. This Python example bridge code gives you everything you need to make your own gCn bridge.

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  4. BirdRace is similar to Flappy Bird, except that it is easier and requires multiple players.

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  5. A simple one-octave piano controlled with the keyboard. It can be shifted to higher and lover keys as well.

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  6. Everyone is flocking to replace their outdated incandescent bulbs with new high-tech Compact Florescent Lights. I figured I'd hop on the bandwagon and model my own for use in freebuild maps. This zip features both a 'lit' and 'unlit' version, both of which are suitable anywhere my incandescent bulb fits. Enjoy!

    Updated 9/17 to fix holes. Unlit version better but still has seams, lit version looks just right.

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  7. This is a program that creates a tilemap for the 84+CE. Enjoy!

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  8. Welcome to the GAME OF LAME! (I spent less than an hour making this, so don't expect much)
    You are a pedestrian (walking)! You want to cross the street to get to your destination.
    There are also bad guys (I know right, great name) that will hurt you if you walk on their street!
    Their streets are not known to you, so you have to figure them out through trial and error!

    Have fun!

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  9. A simple utility to convert video files to files that the TI-83/84 Plus (SE) can play. Requires Python, FFmpeg, and a few other libraries mentioned in the ReadMe. Does not do audio. This runs on Windows but can run on other platforms with some modification.

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  10. A Halogen light bulb for use in FreeBuild maps.

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  11. I made a resource pack for Minecraft that changes the main menu to a panorama of the Cemetech-MC 1.12 world.
    This can go directly in %appdata%\.minecraft\resourcepacks\ without unzipping it.

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  12. Here is the flatmap from TOB, but re-made from scratch...
    hope you enjoy it! ^_^

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  13. This xml file allows programs that use Katepart to highlight z80 syntax in ASxxxx dialect.

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  14. This was my second entry into CC18: Winter Wonderland. It shows the "present time" by which I mean the time in present numbers.

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  15. This a detailed wooden door you can throw into any normal-scale(3 meters = 1 story) Torque Constructor room. You can then scale this room by 20 to get a human-scale room in relation to a lego-minifig or plastic-army-man scale player, like FreeBuild uses.

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  16. For CC20 the ArTICL library was used to make a calculator controlled boat.

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  17. map for use in Freebuild made by fiveforce

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  18. z80hex is a program used to package compiled assembly programs or ASCII hex files to TI-83/84 programs (.8xp). z80hex is easily portable and can be compiled to any device out there with g++. It will automatically add the headers for the TI-83/84 and the TI-84+CSE (BB6D/EF69) for you, but you can add your own header if you so desire. If the usage confuses you, please read the README.

    There is also a Chrome OS ARM version that can be installed via charm (github/amihart/charm).

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  19. You are a stoplight operator and must control the lights at an intersection in order to prevent crashes. Each stoplight is controlled by its set of three keys (QAZ, WSX, IJN, and OKM). Cars slowly speed up over time and traffic slowly gets worse, so see how long you can last! I hope you enjoy my Land entry to CC20: Transit Time. This version includes instructions on how to run the file, and I plan to include features of a more complete game (highscores, title screen, pauses, etc.) in future versions.

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  20. This program takes a high level language of my creation and generates an optimized .asm version for compilation with most z80 compilers. Also it converts monochrome bitmaps to assembly or C files for z80, 68k, or C up to 320x240. The same QASM code can compile flawlessly for Ion (83 and 83+), Crash (82), MirageOS (83+), DoorsCS (83+), and regular 83, 83+, & 86. Some command line skill a prerequisite but very easy with xterm. Tested on Linux Ubuntu 12.04

    Mostly, just ironed out the offset errors and removed the TI-85 support.
    Monochrome bitmaps can be 1x1 to 320x240 :-)

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  21. A simple python program to convert any image to a 4 level grayscale Ti 84/84 Axe program "image" instead of only black and white.

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  22. Circles is a text-based program that I wrote for my geometry final project that is designed to teach various concepts and calculations involving circles. It generates random practice problems and then checks the user’s answer, awarding points if it is correct and explaining how to do the problem if it is not.

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  23. Requires python 3 or higher! This is an interpreted language I wrote for fun in python. It works off of a stack that can be pushed/popped from both ends. There are a quite a few example programs. Read the included README for a list of instructions and what they do.

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  24. A resource pack for Minecraft that changes the main menu to a panorama of the Cemetech-MC 1.16 world.
    This can go directly in %appdata%\.minecraft\resourcepacks\ (or ~/.minecraft/resourcepacks) without unzipping it.

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  25. GFX3 is designed to make it easy to create and manipulate stacked sprites in your projects when using the CE Toolchain . With this library, you can stack multiple sprites on top of each other, adjust their position, scale, and rotation, and even make them transparent. GFX3 can help you create more complex and dynamic graphics in your projects, without having to manually manipulate each sprite individually!

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File statistics are updated periodically, so numbers shown in this listing may not agree exactly with those shown on individual files.

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