GFX3 - Sprite Stacking Library
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- TI-84 Plus CE Programs
- TI-84 Plus CE Assembly Programs
- TI-84 Plus CE Assembly Graphics Programs
Description
GFX3 is designed to make it easy to create and manipulate stacked sprites in your projects when using the CE Toolchain . With this library, you can stack multiple sprites on top of each other, adjust their position, scale, and rotation, and even make them transparent. GFX3 can help you create more complex and dynamic graphics in your projects, without having to manually manipulate each sprite individually!
Screenshots




Archive Contents
Name | Size |
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v1.0.0-alpha/examples/Object/bin/DEMO.8xp | 2.1 KB |
v1.0.0-alpha/examples/Object/bin/DEMO.bin | 3.5 KB |
v1.0.0-alpha/examples/Object/bin/DEMO.map | 3.0 KB |
v1.0.0-alpha/examples/Object/icon.png | 234 bytes |
v1.0.0-alpha/examples/Object/Makefile | 425 bytes |
v1.0.0-alpha/examples/Object/obj/icon.src | 1.5 KB |
v1.0.0-alpha/examples/Object/obj/lto.bc | 11.5 KB |
v1.0.0-alpha/examples/Object/obj/lto.src | 14.5 KB |
v1.0.0-alpha/examples/Object/obj/src/gfx/global_palette.c.bc | 2.0 KB |
v1.0.0-alpha/examples/Object/obj/src/gfx/global_palette.c.d | 59 bytes |
v1.0.0-alpha/examples/Object/obj/src/gfx/star.c.bc | 4.0 KB |
v1.0.0-alpha/examples/Object/obj/src/gfx/star.c.d | 39 bytes |
v1.0.0-alpha/examples/Object/obj/src/gfx3/gfx3.c.bc | 7.8 KB |
v1.0.0-alpha/examples/Object/obj/src/gfx3/gfx3.c.d | 900 bytes |
v1.0.0-alpha/examples/Object/obj/src/main.c.bc | 3.5 KB |
v1.0.0-alpha/examples/Object/obj/src/main.c.d | 918 bytes |
v1.0.0-alpha/examples/Object/src/gfx/convimg.yaml | 480 bytes |
v1.0.0-alpha/examples/Object/src/gfx/convimg.yaml.lst | 63 bytes |
v1.0.0-alpha/examples/Object/src/gfx/global_palette.c | 7.0 KB |
v1.0.0-alpha/examples/Object/src/gfx/global_palette.h | 241 bytes |
v1.0.0-alpha/examples/Object/src/gfx/sprites.h | 231 bytes |
v1.0.0-alpha/examples/Object/src/gfx/star.c | 11.7 KB |
v1.0.0-alpha/examples/Object/src/gfx/star.h | 294 bytes |
v1.0.0-alpha/examples/Object/src/gfx/star.png | 2.1 KB |
v1.0.0-alpha/examples/Object/src/gfx3/gfx3.c | 5.7 KB |
v1.0.0-alpha/examples/Object/src/gfx3/gfx3.h | 4.9 KB |
v1.0.0-alpha/examples/Object/src/main.c | 1.5 KB |
v1.0.0-alpha/examples/Transparent_Object_NoClip/icon.png | 234 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/Makefile | 393 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/convimg.yaml | 572 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank1.png | 111 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank10.png | 126 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank11.png | 135 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank12.png | 147 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank13.png | 135 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank14.png | 104 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank2.png | 110 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank3.png | 110 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank4.png | 179 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank5.png | 185 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank7.png | 176 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank8.png | 146 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx/car/tank9.png | 116 bytes |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx3/gfx3.c | 5.7 KB |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/gfx3/gfx3.h | 4.9 KB |
v1.0.0-alpha/examples/Transparent_Object_NoClip/src/main.c | 1.5 KB |
v1.0.0-alpha/gfx3/gfx3.c | 9.1 KB |
v1.0.0-alpha/gfx3/gfx3.h | 5.8 KB |
v1.0.0-alpha/README.md | 2.6 KB |
Download file
- File Size
- 55.6 KB
- Short link
- http://ceme.tech/DL2347
Metadata
- Author
- Alvajoy123
- Uploaded
- 6 months, 3 weeks ago
Links
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- 35
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- 261
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- GFX3 - Sprite Stacking Library (published 6 months, 3 weeks ago; 2023-03-05 18:30 UTC)
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