Quick Update
Added saving and loading code "Just in case you press clear" also still working file manager. And sprite loader.
What scratch commands would you like me to implement to scratch?
Looking good! Just a quick question, what commands have you already added?
TIny_Hacker wrote:
Looking good! Just a quick question, what commands have you already added?
That's a good Question.
Theses are the commands in each section.
Move
Show
Hide
Reset Size
Change size by 10
Change Size by -10
Contr
Wait 0.5 Sec
Wait 1 Sec
Wait 3 Sec
Rotate
Go to random position
Go to center of screen
Look Left
Look Right
Move
Move Up
Move Down
Move Right
Move Left
Pen
coming soon...
Say
Say Hello
Say Bye-Bye
... Later on this will be custom
Quick update:
Alpha release is this week Sunday, If there are no major bug.
You can head to my Trello board to see that I have done and what I have to-do.
https://trello.com/b/qTvHW1nz/c-scratch-ti84pce
I'll be adding screenshots later today.
There has also been a quick GUI update.
The alpha releases is going port of the scratch project.
The beta release will be the "port" it will have custom commands and GUI changes.
Quick Update:
Here are the screenshots.
Added a lot of things.
Edit: sorry for short post ill edit this tomorrow. And grammar fix 🤦🏿
Am very limited to am internet connect nowadays. I'll try to update once in a while. Look at the post below for update info. I have imported all sprite from scratch project to Program.
Release Day
Download:
https://github.com/Overload02/Scratch-CE/releases/tag/a_v1.0
Source code:
https://github.com/Overload02/Scratch-CE
Also check out my Trello board for upcoming information.
If you find any bug report them here...
Here I come 2 weeks break. (from project)
Congratulations! Well done on getting to release
.
tr1p1ea wrote:
Congratulations! Well done on getting to release
.
( Late reply )
Thank you.
I look forward to releasing more versions later on.
Quick Update:
I will be resuming work on the project. but since school has started in America. I will not have that much time to work on the project so updates will roll out slowly?
What Should I work on first?
Loops, if statement, New commands.
or
just debug the project some more.
Edit: "I'll be debugging for now 🤷♂️"
Quick Update:
Things I have planed so far (more not the Trello board)
--> Redo GUI "for codebox (the header box)"
--> Need to create a menu to manage projects. "IDK how this will work yet I'll post more about it soon"<_<
This week I will release a new version with:
--> Removed Bugs "Crashed needed to free sprites"
--> Faster Compiling "add more exit param to make execute a tad bit faster. the faster the better"
Quick Update:
I need to find a better buffer technique. I want to allow the costumes to move out of the canvas and only show the part of the sprite "costume" that in the canvas.
I have decided to use a command block rendering system for the code box area.
An example will be
commandblockguy Snap! CE
This is awesome. It looks like the kind of thing that the people behind the original Scratch would love to get behind.
I'm impressed that something this graphically intensive can even work somewhat well on a Ti-84+ CE. Well done!
Sam wrote:
This is awesome. It looks like the kind of thing that the people behind the original Scratch would love to get behind.
Thank you.
"I think scratch would sue me for using their logo " .
Oxiti8 wrote:
I'm impressed that something this graphically intensive can even work somewhat well on a Ti-84+ CE. Well done!
Thank you for your support.
Thank you again for the support I really appreciate it.
I can't do more than six lines of code can you fix it
Maybe a way to scroll down would help
In the alpha version, six lines is all you CAN do. It would be nice if there was a way to scroll down, but I don’t know how high up on the list that is.
. Suggestion: Some sort of image compression in the source code so it doesn’t take up 35kB.
Looks awesome so far! I can't wait to see what else you do with this.
Technonerd12 wrote:
I can't do more than six lines of code can you fix it
Maybe a way to scroll down would help
S/jr/W wrote:
In the alpha version, six lines is all you CAN do. It would be nice if there was a way to scroll down, but I don’t know how high up on the list that is.
.
The current version which was in pre-alpha or alpha was intended to only write 6 lines of code. later down the line, I will be adding the ability to run 255 lines of code per sprite.
S/jr/W wrote:
Suggestion: Some sort of image compression in the source code so it doesn’t take up 35kB.
I thought there was already image compression??? I'll have to check the source code again.
nanobot567 wrote:
Looks awesome so far! I can't wait to see what else you do with this.
Thank you . I haven't really focused on this project rather I've been trying to expand Oxygen's features and capabilities.
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