- beckadamtheinventor's programs
- 01 Jan 2018 10:22:13 pm
- Last edited by beckadamtheinventor on 21 Aug 2018 01:44:23 pm; edited 17 times in total
Hello to anyone interested, this is my thread for all programs that I am developing!
DISCLAIMER: I am extremely prone to changing my priorities and coming up with new programs, as well as discontinuing and then restarting projects; all in the span of a few days. So, don't expect any of the listed programs to be done anytime soon.
TI-84+CE ICE PROGRAMS:
SHELLS:
-BOSshell
No projected completion date as of yet, ~75% complete. Priority #1
LIBRARIES FOR ICE:
-BOSshell libs
projected completion: DONE (for the most part).
-ICE Paint CE libs
No projected completion date as of yet
after ICE Paint CE, will contain libs for SVG drawing, editing, etc, as well as possibly mathematics for manipulating SVG images.
-ICE 'I3D' libs - 3D Engine
No projected completion date, but will finish eventually.
-ICE 'PHTL' libs - pseudo-hypertext language system
No projected completion date, but will finish eventually.
-ICE XML libs - structured data on your calculator!
No projected completion date as of yet.
UTILITIES:
-NOVELLA reader
this program reads choose-your-own adventure novels! The reader is complete, although I am very likely to add more features in the near future. The writer program is not yet complete (hardly even started), but the data files are not hard to make.
-CRYPT-ICE
this program is used for enciphering text. Written in ICE, it is very fast.
It takes a key, in Str3, and enciphers Str1.
It will only encipher uppercase letters, leaving other characters untouched.
So if Str3="HE" and Str1="AABB", then Str2 will be "HEIF"
The 1st letter of Str3 will encipher the 1st letter of Str1, then the 2nd will the 2nd, and so on so forth, until the end of Str1, repeating Str3 as much as needed.
Archives Pending!
-ICE Paint
time to completion is inconclusive.
Update: Figued out why the pointers wern't working, I was storing zeroes to unsafe memory; fixed with "Alloc(".
-ICE 'PHTL' viewer - pseudo-hypertext language system
Possibly a graphical editor for this as well. This may be used as a documentation language similar to HTML and CSS, but for the CE.
GAMES:
-Grand Theft ASCII - ASCII graphics 'GTA' similar game written in ICE, but without any adult content.
No projected completion, will involve an editor that anyone can use to add areas or update the existing areas, editor likely on-calc.
TI-84+CE BASIC:
-The Red Factor: Idk what genre it will be exactly, but it is going to use 26*10 maps and a number of interfaces, like chests, wall drawings, pick-ups, etc.
IDEAS:
-A trading card tycoon game written in ICE, using appvars to trade cards and in-game currency.
-A massively-multiplayer space game, written in ICE.
Feel free to ask questions and offer solutions, help, etc. and your Cemetech username will likely be in the credits!
DISCLAIMER: I am extremely prone to changing my priorities and coming up with new programs, as well as discontinuing and then restarting projects; all in the span of a few days. So, don't expect any of the listed programs to be done anytime soon.
TI-84+CE ICE PROGRAMS:
SHELLS:
-BOSshell
No projected completion date as of yet, ~75% complete. Priority #1
LIBRARIES FOR ICE:
-BOSshell libs
projected completion: DONE (for the most part).
-ICE Paint CE libs
No projected completion date as of yet
after ICE Paint CE, will contain libs for SVG drawing, editing, etc, as well as possibly mathematics for manipulating SVG images.
-ICE 'I3D' libs - 3D Engine
No projected completion date, but will finish eventually.
-ICE 'PHTL' libs - pseudo-hypertext language system
No projected completion date, but will finish eventually.
-ICE XML libs - structured data on your calculator!
No projected completion date as of yet.
UTILITIES:
-NOVELLA reader
this program reads choose-your-own adventure novels! The reader is complete, although I am very likely to add more features in the near future. The writer program is not yet complete (hardly even started), but the data files are not hard to make.
-CRYPT-ICE
this program is used for enciphering text. Written in ICE, it is very fast.
It takes a key, in Str3, and enciphers Str1.
It will only encipher uppercase letters, leaving other characters untouched.
So if Str3="HE" and Str1="AABB", then Str2 will be "HEIF"
The 1st letter of Str3 will encipher the 1st letter of Str1, then the 2nd will the 2nd, and so on so forth, until the end of Str1, repeating Str3 as much as needed.
Archives Pending!
-ICE Paint
time to completion is inconclusive.
Update: Figued out why the pointers wern't working, I was storing zeroes to unsafe memory; fixed with "Alloc(".
-ICE 'PHTL' viewer - pseudo-hypertext language system
Possibly a graphical editor for this as well. This may be used as a documentation language similar to HTML and CSS, but for the CE.
GAMES:
-Grand Theft ASCII - ASCII graphics 'GTA' similar game written in ICE, but without any adult content.
No projected completion, will involve an editor that anyone can use to add areas or update the existing areas, editor likely on-calc.
TI-84+CE BASIC:
-The Red Factor: Idk what genre it will be exactly, but it is going to use 26*10 maps and a number of interfaces, like chests, wall drawings, pick-ups, etc.
IDEAS:
-A trading card tycoon game written in ICE, using appvars to trade cards and in-game currency.
-A massively-multiplayer space game, written in ICE.
Feel free to ask questions and offer solutions, help, etc. and your Cemetech username will likely be in the credits!