- [2011 Axe Entry] Tag
- 28 May 2011 04:53:54 pm
- Last edited by leafiness0 on 30 May 2011 04:56:25 pm; edited 1 time in total
Tag
You have a paint gun. When you shoot paint, it hits blocks. The blocks then change attributes. Each attribute will contribute in some way to finishing puzzles.
This game is part of the Spring Coding Competition, and is written in 6MHz Axe.
Controls
Fire paint: Directions determined by keys forming a circle around the XT0n key
Move: Arrow keys
Switch paint color: +/-
Pick up/put down objects: Enter
Quit: Clear
Screenshots
Bounce paint demo
Demo puzzle involving speed and bounce paints
Demonstrating objects, switches, and doors interacting with paints.
And...more difficult puzzles! Solution to this one is very cool, but I don't show it to avoid spoilers. Demonstrates new blood splatter and non-paintable tiles. (The goal is at the top left.)
Demonstrating movable walls.
You have a paint gun. When you shoot paint, it hits blocks. The blocks then change attributes. Each attribute will contribute in some way to finishing puzzles.
This game is part of the Spring Coding Competition, and is written in 6MHz Axe.
Controls
Fire paint: Directions determined by keys forming a circle around the XT0n key
Move: Arrow keys
Switch paint color: +/-
Pick up/put down objects: Enter
Quit: Clear
Screenshots
Bounce paint demo
Demo puzzle involving speed and bounce paints
Demonstrating objects, switches, and doors interacting with paints.
And...more difficult puzzles! Solution to this one is very cool, but I don't show it to avoid spoilers. Demonstrates new blood splatter and non-paintable tiles. (The goal is at the top left.)
Demonstrating movable walls.