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SilverCalcKnight |_
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Joined: 15 Nov 2005 Posts: 577
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Posted: 12 Apr 2006 08:46:36 pm Post subject: |
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topic, and what would you like in an 89 basic game? |
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Liazon title goes here
Bandwidth Hog

Joined: 01 Nov 2005 Posts: 2007
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Posted: 12 Apr 2006 09:01:57 pm Post subject: |
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sure, I like good games. |
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IAmACalculator In a state of quasi-hiatus
Know-It-All

Joined: 21 Oct 2005 Posts: 1571
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Posted: 12 Apr 2006 09:19:37 pm Post subject: |
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I'd like a Bubble Bobble clone, maybe a port of DWEdit's.
Out of curiosity, what's the signing for?
*signs* |
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Liazon title goes here
Bandwidth Hog

Joined: 01 Nov 2005 Posts: 2007
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Posted: 12 Apr 2006 09:36:58 pm Post subject: |
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i think he just wants to know how many 68k people there are and who are devoted especially to 68k programming. |
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todlangweilig
Advanced Member

Joined: 14 Feb 2006 Posts: 470
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Posted: 12 Apr 2006 09:51:01 pm Post subject: |
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sign
Id like to see something with good graphics, since its got the speed for it |
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Brazucs I have no idea what my avatar is.
Super Elite (Last Title)

Joined: 31 Mar 2004 Posts: 3349
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Posted: 12 Apr 2006 09:53:13 pm Post subject: |
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--~~~~
Last edited by Guest on 12 Apr 2006 10:43:46 pm; edited 1 time in total |
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SilverCalcKnight |_
Active Member

Joined: 15 Nov 2005 Posts: 577
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Posted: 12 Apr 2006 10:31:02 pm Post subject: |
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Liazon is correct. As well as what I should do for my next game. |
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Raster
Active Member

Joined: 17 May 2004 Posts: 529
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Posted: 12 Apr 2006 11:31:18 pm Post subject: |
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I have an 89Ti, but I am not all that much into games. |
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DarkerLine ceci n'est pas une |
Super Elite (Last Title)

Joined: 04 Nov 2003 Posts: 8328
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Posted: 13 Apr 2006 03:52:22 pm Post subject: |
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I have a TI-89.
It's hard to answer the question "what would you like in a game" - there's many many games I'd like to see made. |
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IAmACalculator In a state of quasi-hiatus
Know-It-All

Joined: 21 Oct 2005 Posts: 1571
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Posted: 13 Apr 2006 08:41:05 pm Post subject: |
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If you're looking for something to make, and have a few years' worth of free time on your hands...
- Port Graph3 to the 89 or make some other fast 3D grapher to replace the TI-OS's slow one.
- Make a clone of Cave Story in greyscale for the 89.
- Port QWERTY to the 89.
This is probably just wishful thinking on my part, however. Some day, though, I will learn C and port Cave Story. That is one of my life long wishes.
Last edited by Guest on 21 Apr 2006 04:31:56 pm; edited 1 time in total |
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sexybear979
Newbie

Joined: 27 Mar 2006 Posts: 28
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Posted: 18 Apr 2006 05:42:59 pm Post subject: |
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i have a ti-89
i would like clean, optimized code, without any sort of unnesecary repetition or memory leaks.
that would be very nice |
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CDI
Advanced Member

Joined: 05 Nov 2005 Posts: 267
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Posted: 18 Apr 2006 07:44:55 pm Post subject: |
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89TE
I dunno really, maybe something that hasn't been done really? Like Bionic Commando |
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Liazon title goes here
Bandwidth Hog

Joined: 01 Nov 2005 Posts: 2007
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Posted: 19 Apr 2006 10:19:51 am Post subject: |
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sexybear979 wrote: i have a ti-89
i would like clean, optimized code, without any sort of unnesecary repetition or memory leaks.
that would be very nice
[post="75963"]<{POST_SNAPBACK}>[/post]
Do memory leaks happen with the 89's Basic? |
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Tiberious726
Advanced Member

Joined: 07 Oct 2005 Posts: 284
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Posted: 21 Apr 2006 12:22:17 pm Post subject: |
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i also have an 89;
i would like to see more so useful applicatinos than games |
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SilverCalcKnight |_
Active Member

Joined: 15 Nov 2005 Posts: 577
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Posted: 21 Apr 2006 05:11:53 pm Post subject: |
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Bubble Bobble is a pretty 1337 idea. Yes, mem leaks can happen, but with the Exit command you can exit any loop/block. Applications are cool too, but what kind of app? |
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aforsy the leaping penguin
Active Member

Joined: 13 Jul 2004 Posts: 653
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Posted: 25 Apr 2006 02:32:08 pm Post subject: |
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i have an 89-ti and i think the best thing to do would be to go through the archives and find those programs that only work on the regular 89 and make them compatible with the 89-ti. |
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Liazon title goes here
Bandwidth Hog

Joined: 01 Nov 2005 Posts: 2007
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Posted: 25 Apr 2006 03:30:39 pm Post subject: |
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I thought everything was compatible with 89-ti, it's just that the greyscale looks horrible because it's HW3. Buffer copying is needed to achieve greyscale as opposed to a single redirection, so greyscale looks bad on an 89-Ti, and HW2 89 calcs. |
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IAmACalculator In a state of quasi-hiatus
Know-It-All

Joined: 21 Oct 2005 Posts: 1571
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Posted: 25 Apr 2006 05:06:03 pm Post subject: |
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Liazon wrote: I thought everything was compatible with 89-ti, it's just that the greyscale looks horrible because it's HW3. Buffer copying is needed to achieve greyscale as opposed to a single redirection, so greyscale looks bad on an 89-Ti, and HW2 89 calcs.
[post="76884"]<{POST_SNAPBACK}>[/post]
That's not true. Educate yourself, and be sure to look at the fix.
Last edited by Guest on 25 Apr 2006 07:43:38 pm; edited 1 time in total |
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SilverCalcKnight |_
Active Member

Joined: 15 Nov 2005 Posts: 577
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Posted: 25 Apr 2006 05:24:29 pm Post subject: |
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However, greyscale looks horrible using the HW2 method as well. It's just that there's more than that. In a nutshell, you need Ghostbuster to fix the Ghost Space issue. We should really put this in the FAQs, because it would save many 89-Ti users from fear of the Black Bars of Death and the text that follows. |
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Liazon title goes here
Bandwidth Hog

Joined: 01 Nov 2005 Posts: 2007
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Posted: 25 Apr 2006 06:08:32 pm Post subject: |
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no wonder I don't have problems with my programs, I've been using the latest version of TIGCC :D
Hey, do newer programs made with the latest version of TIGCC not work on the 89? |
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