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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 13 Jan 2006 05:48:33 pm Post subject: |
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TI-Freakware is currently accepting BASIC, ASM, and C tutorials to be hosted on the site. I currently have Kerm Martian's BASIC Guide, Elfprince13's No Lib guide to basic sprites and maps, and a series of my own.
I am currently workin on Kevin Ouellet's BASIC Greyscale package, but I am only about 1/4 of the way done with it.
If you have a tutorial that describes how to use libraries for basic programmers, or anything else, I would love the chance to host the files.
Let it be known though that the pages would be converted to look like the theme of the site, which in some cases, has been a slight improvement. :)
Let me know if you have one. :)
Oh, and I will accept anything for all TI Graphing calcs.
Tutorial pages: http://tifreakware.calcgames.org/tutorials.htm
Last edited by Guest on 27 Oct 2006 02:07:43 pm; edited 1 time in total |
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elfprince13 Retired
Super Elite (Last Title)
Joined: 11 Apr 2005 Posts: 3500
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Posted: 13 Jan 2006 08:52:37 pm Post subject: |
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You can have my tutorial on pure-basic scrolling engines as soon as I finish writing it. Allready got both the example done, now I just need to write the tutorial itself |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 14 Jan 2006 12:04:22 am Post subject: |
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Great, I am looking forward to it. :)
Kevin's tutorial is complete. Moving on to the codex tutorial...
Last edited by Guest on 14 Jan 2006 06:31:33 pm; edited 1 time in total |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 16 Jan 2006 12:11:45 am Post subject: |
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Sorry for double posting, I quickly wrote up/copied a 'tutorial' for a program called Resource, (File link on the bottom of tutorial page) because it sorta got lost on the Omnimaga forums, and the readme just over explains it, which can make things more confusing.
http://tifreakware.calcgames.org/resource.htm
Enjoy! |
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AlienCC Creative Receptacle!
Know-It-All
Joined: 24 May 2003 Posts: 1927
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Posted: 16 Jan 2006 12:48:13 am Post subject: |
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Good work on the tutorials, we certainly need more of these.
You don't need to worry about the double post if its more then 24 hours, nobody else is going to complain about it.
--AlienCC |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 16 Jan 2006 09:48:56 am Post subject: |
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lol, thanks. :)
You wouldn't happen to have something you want posted, would you?
Last edited by Guest on 22 Jan 2006 09:47:36 pm; edited 1 time in total |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 22 Jan 2006 09:52:57 pm Post subject: |
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Just remindin people about this, if anyone has anything they want posted, or have a possible request...
Current tutorials:
TI-82
(In Development)
TI-83
TI-Freakware's series (In development)
TI-83+
axcho's 2d sprite technique (Finished, waiting to see if Axcho gives a :biggrin: or :sick: )
CDI's Advanced Thinking tutorials (posted 1/23/2006, in development)
ElfPrince13's no-lib guide to BASIC Sprites and Maps
Kerm Martian's BASIC Tutorial
Kevin Ouellet's BASIC Greyscale tutorial
TI-Freakware's BASIC Tutorials (In development)
Using Resource by Spellshaper.
TI-85
(In Development)
TI-86
(In Development)
TI-89
Tutorials by mdjenkins86 (3 lessons currently, unknown future status)
Tutorials by Grant Elliot
These can all be viewed at http://tifreakware.calcgames.org/tutorials.htm
Last edited by Guest on 01 Feb 2006 11:48:19 pm; edited 1 time in total |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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axcho
Active Member
Joined: 09 Nov 2004 Posts: 555
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Posted: 02 Feb 2006 03:09:10 am Post subject: |
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I gave a list of my requested modifications, and once they are made it will be :biggrin: .
Perhaps a better title could be
"Axcho's Overview of BASIC Sprite Techniques"
:biggrin: |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 02 Feb 2006 08:32:26 am Post subject: |
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Yup, got the PM, I will make the changes tonight., as long as work doesn't keep me from doing so... |
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axcho
Active Member
Joined: 09 Nov 2004 Posts: 555
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Posted: 02 Feb 2006 07:05:14 pm Post subject: |
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I noticed one problem in this sentence:
"If your graphics are tile-based, then you will have to use the next technique."
In that quote, you linked to the plotsprites section, but I'm actually referring to a pixel technique I explain in the next few sentences. You can just delete the link.
For the title, I didn't mean for you to take my exact words! Just change it to what I suggested in the last post:
"Axcho's Overview of BASIC Sprite Techniques"
It fits in better with the titles of the other tutorials. |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 02 Feb 2006 07:42:22 pm Post subject: |
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lol, sorry... I was at work, and I had to hurridly log off, so I just put it up there...
Give me 5 minutes, it will be fixed. |
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axcho
Active Member
Joined: 09 Nov 2004 Posts: 555
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Posted: 03 Feb 2006 02:04:39 am Post subject: |
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Looks good! I officially give my :biggrin:
You may add it to the tutorials list. |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 03 Feb 2006 08:30:26 am Post subject: |
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lol :D
Will do, (Prolly in a few hours...) Tonight I get to start on the next tutorial... |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 11 Feb 2006 12:29:48 am Post subject: |
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I started working on the 86 tutorials, I hope to have some of those posted this weekend... |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 21 Feb 2006 12:18:54 pm Post subject: |
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If anyone is interested...
I have posted a couple of my own tutorials up, and did some reorganizing of the tutorials page. I think it looks better, but I would like some of your opinions...
http://tifreakware.calcgames.org/tutorials.htm
William White has also started on tutorials for the 86, in basic, and in asm, that he is allowing me to host.
And of course, I am still accepting any tutorials... |
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Radical Pi
Advanced Member
Joined: 23 Nov 2005 Posts: 455
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Posted: 21 Feb 2006 02:50:50 pm Post subject: |
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I might make an advanced string tutorial, if I have the time (and if I learn how to use strings in an advanced way) |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 22 Feb 2006 12:19:03 am Post subject: |
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lol, I still need to learn more about 89 BASIC, and my next project will include using xlib... But that will only happen, once all my other calc projects are complete... |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 19 Apr 2006 03:11:00 pm Post subject: |
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Hmm, been a while since I posted anything... oops. :lol:
Anyways, I have new tutorials to post, once I get them posted. One of them is from Saubue, of Boolsoft, who has begun a TIGCC tutorial in German, and has 5 lessons currently posted. He also plans on translating it for the site, so it will be in both languages.
Also, Seklorean (aka William White) is writing up tutorials for the 86, in BASIC and ASM.
I hope to have them posted sometime in the next week. |
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tifreak8x
Elite
Joined: 27 Aug 2005 Posts: 956
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Posted: 25 Apr 2006 10:01:59 pm Post subject: |
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Well, Seklorean asked to have them not posted just yet, as he wants to re-organize and rewrite some of the info.
I did get permission to post a tigcc tutorial, that was completely in German. Hopefully, an English version of that tutorial will be available in a short while.
http://tifreakware.calcgames.org/tutorials/89/tigcc/
Last edited by Guest on 25 Apr 2006 10:34:29 pm; edited 1 time in total |
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