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MissingIntellect


Member


Joined: 01 Jun 2004
Posts: 227

Posted: 02 Jun 2004 04:32:13 pm    Post subject:

Call me stupid, but how might one get their hands on Chasm?
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rebel.socom


Member


Joined: 31 May 2004
Posts: 151

Posted: 02 Jun 2004 08:07:28 pm    Post subject:

click here

EDIT : click there where it says "chasm"

chasm


Last edited by Guest on 07 Jun 2004 09:25:43 pm; edited 1 time in total
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Jeremiah Walgren
General Operations Director


Know-It-All


Joined: 24 May 2003
Posts: 1937

Posted: 02 Jun 2004 08:33:54 pm    Post subject:

Don't you mean "there"?
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wrigley


Advanced Member


Joined: 19 May 2004
Posts: 399

Posted: 03 Jun 2004 01:06:58 am    Post subject:

I just came up with another feature you could implement, perhaps an auto powerdown, if the calculator has been left idle for more than say eight minutes, that it will save, and power off.

The reason for this is I have been testing the old Chasm for a while and within four weeks I have had to change batteries twice, when usually they will run for three months or more, so I was thinking perhaps it was because the calc doesn't auto poweroff in Chasm.

if you decide to implement this feature, perhaps you could also make a two button shortcut for turning the calc of manually, when in Chasm, so it will save, turn off, and start up again in Chasm where you left it.

Btw. I'm looking forward to seeing your site!!! Very Happy


Last edited by Guest on 03 Jun 2004 01:08:01 am; edited 1 time in total
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 03 Jun 2004 10:24:11 am    Post subject:

That sounds like a feature I think will be good! I think i might try that. Thanks wrigely. Razz
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MissingIntellect


Member


Joined: 01 Jun 2004
Posts: 227

Posted: 03 Jun 2004 01:11:34 pm    Post subject:

w00t!
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MissingIntellect


Member


Joined: 01 Jun 2004
Posts: 227

Posted: 03 Jun 2004 02:15:28 pm    Post subject:

Ah, I see this is the "old" Chasm.
*ahem* How might one become a tester for Chasm 2?
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Adm.Wiggin
aka Tianon


Know-It-All


Joined: 02 Jun 2003
Posts: 1874

Posted: 03 Jun 2004 03:04:47 pm    Post subject:

Those features sounded really good :P

I would have guessed that you would have already added them! Sheesh! WinkWink
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 04 Jun 2004 07:22:06 am    Post subject:

Lol, No but since the idea cam up i am doing it! So yeah lol Laughing
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MxK 18


Newbie


Joined: 29 May 2004
Posts: 9

Posted: 04 Jun 2004 10:58:14 pm    Post subject:

Would you happen to have a list of features somewhere? I don't want to post idea's because you most likely have already implemented them. You should make a round-up of features and post them! Very Happy
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 05 Jun 2004 02:43:03 pm    Post subject:

Umm..............Just check through this part of the forum! Everything everyone mentioned i put in! Laughing
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MxK 18


Newbie


Joined: 29 May 2004
Posts: 9

Posted: 05 Jun 2004 05:11:59 pm    Post subject:

Very cool Cool Oh, ya, I had 2 ideas / questions. Does chasm take text, then convert the text to hex (for bcalls mostly). Also, does it support all the includes and extra routines for each shell?
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 07 Jun 2004 07:00:51 am    Post subject:

Yes it does include most (if not all) the includes.

No Chasm 2 doesnt not convert text to Hex, but maybe in the near future it will! Neutral
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wrigley


Advanced Member


Joined: 19 May 2004
Posts: 399

Posted: 07 Jun 2004 07:08:03 am    Post subject:

Very Happy waiting, waiting, waiting Very Happy ...
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 07 Jun 2004 10:30:25 am    Post subject:

LOL, ur waiting? Ur not the only one! I am waiting to see me finish it.
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MxK 18


Newbie


Joined: 29 May 2004
Posts: 9

Posted: 07 Jun 2004 02:24:53 pm    Post subject:

Well, by text to hex, I meant include files. My bad Surprised
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rebel.socom


Member


Joined: 31 May 2004
Posts: 151

Posted: 07 Jun 2004 09:33:46 pm    Post subject:

EDIT : this is for the downpower wirlelgy was talking about. it also conserves power using halt. I how this makes ur batters last longer wirgley


this is striat form my source and i think its a optomized as posible
This waits for a keypress.
Chasm editor uses getcsc (i thik) so this should work fine


_KeyPause:
ld de,2000d

_KeyPause2:
ei
halt ;slowdown for awhile
bcall(_getcsc) ;doesn't use de
or a
di
ret nz

dec de
ld a,d
or e

jr nz,_KeyPause2

;turn off calc to conserve batt

ld a,1
out (3),a
ei ;enable
halt
res onInterrupt, (iy+ onFlags)
jr _KeyPause

;end
it puases for about 7 seconds so if u want more increase de right after _Keypuse


Last edited by Guest on 02 Aug 2004 12:03:57 pm; edited 1 time in total
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wrigley


Advanced Member


Joined: 19 May 2004
Posts: 399

Posted: 16 Jun 2004 05:27:51 am    Post subject:

Thanks for the routine rebel.socom :D

btw. you sure do have funny ways of spelling my name Laughing
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wrigley


Advanced Member


Joined: 19 May 2004
Posts: 399

Posted: 25 Jul 2004 01:58:19 am    Post subject:

Hey Keith, is this project at all still alive? You haven't posted anything here in over a month?
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