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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 31 May 2009 09:54:33 pm Post subject: |
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Cool i'm gonna be up till around mid night to 1230 (eastern America time) annoying social studies oh well i am learning to wright a resume
cant wait to see the finished product
oh do you think we should add building hot keys to make building troops easier than alfting to go to the menu every time or should we program them in later after we see the menues speed ?
Last edited by Guest on 01 Jun 2009 10:16:28 am; edited 1 time in total |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 31 May 2009 10:16:05 pm Post subject: |
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LOL! im doing Social Studys HW Right now XDD..
Hot keys.. maybe with the Y=,WINDOW,ZOOM,TRACE,GRAPH (F1,F2,F3,F4,F5) options
And.. i really like how we're gonna make a flaming cursor !! *i am going to make..
Last edited by Guest on 31 May 2009 10:18:44 pm; edited 1 time in total |
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geekboy1011
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Joined: 13 May 2009 Posts: 99
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Posted: 31 May 2009 10:31:25 pm Post subject: |
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hence the new pic the other menus say stuff like fodder run swarm strike defend us and a few others
while u are in the mood for making flames my idea for the main menue is to have a menu un the middle of the graph screen with 2 1\3 the size of the screen flames around it what do you think |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 31 May 2009 10:51:13 pm Post subject: |
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so the .. menu itself it like covered.. by flames? |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 31 May 2009 10:53:42 pm Post subject: |
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no i meant the outside 2 \3s of the screen were flames and the middle 1\3 was the menu
i drew this just in case u were still confused and because i like to procrastinate yay procrastination
Last edited by Guest on 01 Jun 2009 10:16:03 am; edited 1 time in total |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 31 May 2009 11:19:45 pm Post subject: |
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hmm thats pretty cool although maybe the flames... will have to be ..smaller. cause we need the title.. or whatever.
Important question. would that flame be moving..? *and i dunno how to use grayscale |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 31 May 2009 11:24:53 pm Post subject: |
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i think we are going to have the splash screen still so no title on the menu necessary i personally think moving would be better and moving gray scale well that would be awesome but for now gray scale splash screen and black and white game with black and white menu animations
Last edited by Guest on 01 Jun 2009 10:15:38 am; edited 1 time in total |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 31 May 2009 11:39:12 pm Post subject: |
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im only gonna do the cursor |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 31 May 2009 11:41:40 pm Post subject: |
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alright i guess that is my task until u finish the cursors
i going to bed now i got school tomorow blagh oh well thanks for the help
ah and i am happy i finally leveled up to a undeserved "advanced newbie" yay |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 31 May 2009 11:52:34 pm Post subject: |
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cursor's? i thought just 1 |
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Eeems
Advanced Member
Joined: 25 Jan 2009 Posts: 277
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Posted: 01 Jun 2009 09:40:18 am Post subject: |
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The fire shouldn't be that hard to make, you could just have two sprites that update at a timed interval...
BTW could you guys please check your posts for grammer and spelling, it sreall yard to eadr wehn u d0n't |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 01 Jun 2009 10:14:38 am Post subject: |
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sorrry about the spelling eeems ill fix it in a bit at school right now
oh the cursors was a misspell it should have read cursor just one |
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Eeems
Advanced Member
Joined: 25 Jan 2009 Posts: 277
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Posted: 01 Jun 2009 10:18:39 am Post subject: |
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lol, yeah, you should really get into the habit of double checking your post for spelling errors before you post it because it not only makes it easier for people to read them and work with you, but makes you look more professional which is a huge bonus, because people will want to work with you because they think that you really know what you are doing. |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 01 Jun 2009 10:19:46 am Post subject: |
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i will definitely do that
what do you think of the ideas that were thrown out last night
and do u like my menu idea? |
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Eeems
Advanced Member
Joined: 25 Jan 2009 Posts: 277
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Posted: 01 Jun 2009 10:21:49 am Post subject: |
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it looks great so far, I am having a hard time following along because I'm focused on other projects and stuff right now, but I'll take a better look in a little bit and reply
EDIT: Hmm, they look ok, but I do hope you don't make your in game menu's like that, it would be a bit hard to play, if I were you I would use what TI-newb has for your in game menu, because it would work better, I would just edit it a bit so that it will pop up on the screen, instead of clearing it, kind of like xDCS does...I know of a few ways to do it if you need help coding it
Last edited by Guest on 01 Jun 2009 10:28:23 am; edited 1 time in total |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 01 Jun 2009 07:01:21 pm Post subject: |
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or i can do it for u* i have an idea now so you don't have to put the element 1 on the list first. when you start the program it will automatically do it.
orrr. i can make the first element an option of things. like. if it = 2. Don't clear screen. if it's option 3 stuff- and ye.
actually. i'l definetly do the Option thing on the list. Anyone want any more options for it? 1=Normal. 2= Don't clear.
3=?
4=?.. place suggestions if u want |
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TI-newb
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Joined: 24 Dec 2008 Posts: 158
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Posted: 01 Jun 2009 07:08:13 pm Post subject: |
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UGHHH.. the flames arn't working out T_T!!! Sorry GeekBoy1011. i can't make them T_T. you'll have to make them urself. Soooooo Sorry! |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 01 Jun 2009 08:29:11 pm Post subject: |
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That's ok i will try to make what i am looking for later i just hope it works
i want like a rising flame look ( if you have played aceyglobis (sorry cant spell the name )on the table selection screen like the names of the tables)
i decided (thanks eeems and u ) to use your sub routine but i would like to know how it works i dont have any instruction Manuel i got the calc as a handme down so it is hard to make heads or tails as i dont know the string functions
i think i would like to edit it so it would work like my old one but just be your sub routine basically store a number in a and call crimenu in crimenu it checks the variable and pulls up the apropriate menu
i hope that makes sense |
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Eeems
Advanced Member
Joined: 25 Jan 2009 Posts: 277
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Posted: 02 Jun 2009 09:53:01 am Post subject: |
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I'll take a stab at making flames if you want |
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geekboy1011
Advanced Newbie
Joined: 13 May 2009 Posts: 99
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Posted: 02 Jun 2009 02:05:27 pm Post subject: |
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Sure
how fast do you think a matrix driven sprite flame routine would be that is what i am working on should come out ok |
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