Interesting. That's quite disturbing, if I may say so myself.
http://www.maninthedark.com/
Ultimate Dev'r wrote:
I haven't seen that website for quite a few years, nice. It's a pretty novel implementation.
Now, that's fun UD!
comicIDIOT wrote:
Now, that's fun UD!
Did you try clicking and dragging?
KermMartian wrote:
comicIDIOT wrote:
Now, that's fun UD!
Did you try clicking and dragging?
It doesn't seem to do much. I noticed it automates itself when you click and I can't see any difference with click & drag.
I admit I suck at Asm, so here was one of my ideas ideas if anyone wants to take it on...

I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...


Code:

1)Shortcut program allowing it to be run from and returned to DoorsCS

2)Internal library of objects and scenery for maps.

3)External maps written as assembly programs that use built in libs.

4)Use the app itself as a loader to cut back on memory instead of an all in one prgm.

5)All connection to other calcs for trading etc.


If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com

I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.
xenonparadox wrote:
I admit I suck at Asm, so here was one of my ideas ideas if anyone wants to take it on...

I just thought maybe the reason DoorCS wasn't getting much attention was that it didn't have much more to offer than other shells, no amazing games or software new to the scene...So I thought of the idea of making a Runescape app with these features which would most definitely bring in some publicity...


Code:

1)Shortcut program allowing it to be run from and returned to DoorsCS

2)Internal library of objects and scenery for maps.

3)External maps written as assembly programs that use built in libs.

4)Use the app itself as a loader to cut back on memory instead of an all in one prgm.

5)All connection to other calcs for trading etc.


If you need any images for title screens, characters, objects, enemies, etc. just email me at xenonparadox@yahoo.com

I have some really graphic, high detail, 300 hour oncalc photowork that would go to waste.


You are not entertaining me. GTFO.
lol
dxfan101010 wrote:
lol
0x5
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


lol
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5

lol
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5

lol

Laughing
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5

lol

lol
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5

lol

0x5
VS.
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
Ultimate Dev'r wrote:
dxfan101010 wrote:
Ultimate Dev'r wrote:
Xeno_Cre8or wrote:
dxfan101010 wrote:
lol
0x5

lol


0x5

lol

0x5

lol

0x5


You had to ruin it by not quoting me, didn't you?
  
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
» Goto page Previous  1, 2, 3, ... 34, 35, 36  Next
» View previous topic :: View next topic  
Page 2 of 36
» All times are UTC - 5 Hours
 
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

 

Advertisement