A friend of mine in school challenged me to make Fortnite with a single player (vs AI) and multiplayer (1v1) mode on a calculator, with the really hard part being I could only code in TI-BASIC. No ICE compiler, no nothing. Nonetheless, the idea sounded fun, so I said "Bet." This is going to take a while, but I'm hoping to make a downloadable beta version by the end of the year. I'll make sure to post updates!
How are you going to manage multiplayer with only one key allowed to be input at a time and very slow calc to calc linking?
Oxiti8 wrote:
How are you going to manage multiplayer with only one key allowed to be input at a time and very slow calc to calc linking?
That is an excellent question.
Past projects: HailStorm CE | Contagion CE | HUE CE | VYSION CE || Current projects: VYSION 2 CE | Crossroads CE
Oxiti8 wrote:
How are you going to manage multiplayer with only one key allowed to be input at a time and very slow calc to calc linking?
I learned about "GetCalc(" and so far nothings thing's been that slow except for the ready conformation right before the section where map is supposed to load (no maps made yet but that's next thing on list).
P.S. thx for showing interest in this project of mine. it means a lot
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