Well, if you didn't read the above, it still goes slow...
You really should compile a list of all your projects. Your projects page doesn't really seem up-to-date...
I'll look on WIKITI to see what the flag is for the 83's.
Edit: Nothing there, sorry I couldn't help
Edit: Nothing there, sorry I couldn't help
Unless you're unlucky changing anything but the final C9 won't hurt it that bad. The C9 is the 'ret', without that it will continue executing the ram until it finds a C9 which is a 1 in 256 proposition. If you change anything else I doubt anything bad will happen, probably won't even clear your ram (as long as you leave the C9***)
- Kllrnohj
- ☢ PH34R |\/|3 (Posts: 8196)
- 17 Dec 2005 10:36:47 pm
- Last edited by Kllrnohj on 18 Dec 2005 05:50:38 pm; edited 1 time in total
KermMartian wrote:
I think he wants it in the SDCC. That is indeed correct hex though.
meh, 4-point drawing is still too slow
THIS is how you draw a circle fast
http://www.ticalc.org/archives/files/fileinfo/323/32378.html
Its basically a near-instant circle drawing, amazingly fast (check out the demo)
Chipmaster wrote:
Unless you're unlucky changing anything but the final C9 won't hurt it that bad. The C9 is the 'ret', without that it will continue executing the ram until it finds a C9 which is a 1 in 256 proposition. If you change anything else I doubt anything bad will happen, probably won't even clear your ram (as long as you leave the C9***)
In addition, you can add infinite stuff after the C9 with no adverse effects; it simply gets ignored.
Chipmaster wrote:
Umm I don't think you meant to link there...
gah, i meant http://www.ticalc.org/archives/files/fileinfo/323/32378.html
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