So:
- Your matrix is [A]
- You're starting the render at the upper-left corner of the LCD
- You want 12 sprites wide by 4 sprites tall
- You want to start at column 0 and end at column 8 <- I think this should be 11
- You want to start at row 0 and end at row 3
- Take the sprites from Pic2
- Use overwrite logic
- Use 8x8-sized sprites
- Do not update the LCD
Is this correct?
- Your matrix is [A]
- You're starting the render at the upper-left corner of the LCD
- You want 12 sprites wide by 4 sprites tall
- You want to start at column 0 and end at column 8 <- I think this should be 11
- You want to start at row 0 and end at row 3
- Take the sprites from Pic2
- Use overwrite logic
- Use 8x8-sized sprites
- Do not update the LCD
Is this correct?