OK, I'll work on the fast circle thing the next time I get a chance...
I think there was a program like that at ticalc... I will just have to go look when I get a chance...
I wonder if there is an asm program that you can put the name of a list in Ans, and it respond either with a 1 or 0...
I wonder if there is an asm program that you can put the name of a list in Ans, and it respond either with a 1 or 0...
I know how that goes... I am trying to get the game finished right now. Currently, the Inn will work in theory... I won't have enough time to actually test it all...
Ok, got the Inn tested, caused two errors:
[x] Would not allow for the manual command search anymore
[x] Caused an error Invalid dim error when saving
I finally got those problems fixed last night, the noteworthy thing about the save load feature is that it takes 4 lists and places them into one.
Current bugs:
[]xp does not subtract correctly for when you level up, thinkin of removing anyways
[]running away from battle does not work at all
If these get finished today, I will release it as a beta, and make the actual release date next weekend.
Edit: New beta: http://tifreakware.calcgames.org/archives/beta/ticitybeta3.zip
Ok, got the Inn tested, caused two errors:
[x] Would not allow for the manual command search anymore
[x] Caused an error Invalid dim error when saving
I finally got those problems fixed last night, the noteworthy thing about the save load feature is that it takes 4 lists and places them into one.
Current bugs:
[]xp does not subtract correctly for when you level up, thinkin of removing anyways
[]running away from battle does not work at all
If these get finished today, I will release it as a beta, and make the actual release date next weekend.
Edit: New beta: http://tifreakware.calcgames.org/archives/beta/ticitybeta3.zip
Well, I just need some people to test the game and give me some feedback, so I can release the game. Until someone finds a major bug, I am looking through the Star Trek game, kinda refreshing my memory on it a lil...
Yeah, I always forget what variable conventions etc. I was using when I put aside a project for awhile.
yeah, even though I rty to use the same varible layout, it just seems like one does forget, but I gus I could take Devolpment notes on my programs so I wouldn't forget.
I keep detailed notes on what variables I have used and what they do, what lists are being used, etc. I just have to get back into the state of mind I was in while working on Star Trek...
yeah, I don't think i could write Composition of Functions again if I wanted, I looked at the code and went, WHAT??? But that was a weird time too for me
Well, I found I might be able to do some optimizing, since I have learned a few things from TI-City...
Well, for those of you that care...
I have officially released TI-City in it's newest beta today (on my site anyways) and I still need to release it to ticalc.org, which I will probably do here shortly.
And due to the lack of response this game has generated, I am going to assume that this game has no bugs in it.
I have officially released TI-City in it's newest beta today (on my site anyways) and I still need to release it to ticalc.org, which I will probably do here shortly.
And due to the lack of response this game has generated, I am going to assume that this game has no bugs in it.
Quote:
This is for possible future improvements for TI-City, and any of these may appear in any/all possible future versions of this game.
This list for version 0.10
[]your strength in battle also depends on how much hp you have
[]250 rooms of exploration
[]30 random enemies, per 'area'
[]more hidden items
[]make the weapons and potion shop have items for sell
[]maybe add accessories, like rings of power/healing/etc...
If you have suggestions, please let me hear them!
This list for version 0.10
[]your strength in battle also depends on how much hp you have
[]250 rooms of exploration
[]30 random enemies, per 'area'
[]more hidden items
[]make the weapons and potion shop have items for sell
[]maybe add accessories, like rings of power/healing/etc...
If you have suggestions, please let me hear them!
Ok, started up a topic so I can keep track of names for magic: http://s4.invisionfree.com/TIFreakware/index.php?showtopic=85
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