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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 11:52:18 am Post subject: Contest #7: One Week to Go! 29 Aug 2010 |
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Don't forget that if it's 12:01am EDT (GMT-4) next Sunday, September 5th, 2010, you will have missed Cemetech Contest #7's deadline! Contest 7, a Doors CS-themed contest, challenges BASIC, ASM, and Axe programmers to create a program or game that takes advantage of the Doors CS features for that language, including headers and BASIC libraries for BASIC coders, and ASM features like the GUI system and AP system for ASM programmers. Entries will be graded by myself and Rivereye on the basis of originality, speed, size and use of Doors CS libraries. A first-place winner will be chosen from the ASM and the BASIC category, and an overall grand prize winner will be chosen from between those two winners.
The grand prize winner gets to choose between a unique Chameleon'd TI-73 converted into a TI-83+, the only TI-83+ in existence that can executed in RAM Bank 3 without crashing, donated courtesy of Brandon Wilson, and a TI-83+ Silver Edition, donated courtesy of Shaun "Merthsoft" McFall. The second- and third-place winners in each category will receive a USB power injector crafted by yours truly, which not only lets you plug standard USB devices like mice, keyboards, Bluetooth dongles, WiFi dongles, and more into your calculator, but injects more power than is provided by the calculator via a complex circuit and a 9V battery so high-current devices can be used.
So wrap up your entries, remember to add a readme and compress your files and readme in a zip (as well as mention which DCS versions you have tested under), and submit your entries before the deadline! Good luck to all the entrants, and feel free to post in this topic if you have any last-minute questions or points of clarification.
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2957
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Posted: 29 Aug 2010 12:28:33 pm Post subject: |
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Oh boy, I need to start work on my game NOW Good thing I've got 5 math classes until then  _________________ http://tanner.myserverathome.com
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 12:32:46 pm Post subject: |
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| _player1537 wrote: | Oh boy, I need to start work on my game NOW Good thing I've got 5 math classes until then  | Good thing indeed! Although Cemetech of course does not condone working on contest entries instead of paying attention in your math classes. Good luck on your entry. _________________
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TsukasaZX

Corallian

Joined: 13 Mar 2007 Posts: 1226 Location: P4X-650
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Posted: 29 Aug 2010 12:35:37 pm Post subject: |
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Mine's already sent in but I need to take a look at that strange graphical bug one more time to see if I can actually fix it. It has been bugging me for a while >.<; _________________ On EFNet IRC: Whenever | Nick: Su-Hime | Channels: #Cemetech, #UnSS
TI-83+/84+ Projects
Yumé 2: Rika's Story - 25% Complete; Will finish to coincide with Y:tED
PC Projects
Yumé: The Eternal Dreams - rewriting environment system again
TIBiC/GO - 1%; compiling list of commands
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
"Aut viam inveniam aut faciam" - Either I shall find a way, or I shall make one. - Hannibal
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 12:38:49 pm Post subject: |
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| KeithJohansen wrote: | | Mine's already sent in but I need to take a look at that strange graphical bug one more time to see if I can actually fix it. It has been bugging me for a while >.<; | Is it by any chance replicable via this?
http://www.cemetech.net/forum/viewtopic.php?p=107836#107836 _________________
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TsukasaZX

Corallian

Joined: 13 Mar 2007 Posts: 1226 Location: P4X-650
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Posted: 29 Aug 2010 12:44:29 pm Post subject: |
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| KermMartian wrote: | | KeithJohansen wrote: | | Mine's already sent in but I need to take a look at that strange graphical bug one more time to see if I can actually fix it. It has been bugging me for a while >.<; | Is it by any chance replicable via this?
http://www.cemetech.net/forum/viewtopic.php?p=107836#107836 |
That seems to be an issue with real(3) and DCSxLIB. Mine's an issue with real(12) and xLIB. I might try a variant of that solution though. Seems like it's worth a go. _________________ On EFNet IRC: Whenever | Nick: Su-Hime | Channels: #Cemetech, #UnSS
TI-83+/84+ Projects
Yumé 2: Rika's Story - 25% Complete; Will finish to coincide with Y:tED
PC Projects
Yumé: The Eternal Dreams - rewriting environment system again
TIBiC/GO - 1%; compiling list of commands
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
"Aut viam inveniam aut faciam" - Either I shall find a way, or I shall make one. - Hannibal
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 12:46:53 pm Post subject: |
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Fair enough, and now that I'm thinking more clearly, it seems perhaps you said that you get the same behavior on both xLIB and DCSxLIB?
By the way, if you're reading this topic, you're entering, and you're not one of the following people, would you mind reminding me that you're entering?
> Souvik1997: Hybrid BASIC
> KeithJohansen: Hybrid BASIC
> Qazz42: Hybrid BASIC
> xxEpicxXXxFailxx: Hybrid BASIC
> Player1537: [unknown]
> BrandonW: z80 Assembly _________________
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xXEpicxXXxFailXx

Expert

Joined: 21 Mar 2010 Posts: 567 Location: The 1930s.
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Posted: 29 Aug 2010 12:50:15 pm Post subject: |
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Looks like the Hybrid BASIC category is gonna be a close one. And BrandonW will for sure win asm if nobody else enters. _________________ -Sirrico |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 12:51:22 pm Post subject: |
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| xXEpicxXXxFailXx wrote: | | Looks like the Hybrid BASIC category is gonna be a close one. And BrandonW will for sure win asm if nobody else enters. | Indeed. It would be fun if he ends up winning the grand prize, if he picks his own calculator as his prize.  _________________
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TsukasaZX

Corallian

Joined: 13 Mar 2007 Posts: 1226 Location: P4X-650
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Posted: 29 Aug 2010 12:52:02 pm Post subject: |
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The same behavior occurs from the home screen with xLIB, from DCS6.2 with xLIB, from DCS6.2 somehow using DCSxLIB, and from DCS7 using DCSxLIB. It's an xLIB problem, quite self-evidently.
Also, it looks like BrandonW is going to win his division by default  _________________ On EFNet IRC: Whenever | Nick: Su-Hime | Channels: #Cemetech, #UnSS
TI-83+/84+ Projects
Yumé 2: Rika's Story - 25% Complete; Will finish to coincide with Y:tED
PC Projects
Yumé: The Eternal Dreams - rewriting environment system again
TIBiC/GO - 1%; compiling list of commands
"Alenda lux ubi orta libertas" - Let learning be cherished where liberty has arisen.
"Aut viam inveniam aut faciam" - Either I shall find a way, or I shall make one. - Hannibal
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 12:58:04 pm Post subject: |
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Quick, someone else enter the ASM division and see if you can pull off stealing the win from BrandonW!  _________________
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Pseudoprogrammer

Awesomesauce

Joined: 12 Dec 2006 Posts: 890
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Posted: 29 Aug 2010 01:56:50 pm Post subject: |
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| I may enter the N-game game I made. Hybrid BASIC. |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 02:02:18 pm Post subject: |
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| Pseudoprogrammer wrote: | | I may enter the N-game game I made. Hybrid BASIC. | Do it! You should definitely try to enter that. _________________
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xXEpicxXXxFailXx

Expert

Joined: 21 Mar 2010 Posts: 567 Location: The 1930s.
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Posted: 29 Aug 2010 05:32:32 pm Post subject: Re: Contest #7: One Week to Go! |
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| KermMartian wrote: | | ...Entries will be graded by myself and Rivereye on the basis of originality, speed, size and use of Doors CS libraries... |
Originality: Not many games like mine.
Speed: Pretty fast.
Use of DCS libs: YEAH!
Size: FFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUU... _________________ -Sirrico |
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KermMartian

Site Admin

Joined: 14 Mar 2005 Posts: 55741 Location: Earth, Sol, Milky Way
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Posted: 29 Aug 2010 05:41:26 pm Post subject: Re: Contest #7: One Week to Go! |
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| xXEpicxXXxFailXx wrote: | | KermMartian wrote: | | ...Entries will be graded by myself and Rivereye on the basis of originality, speed, size and use of Doors CS libraries... |
Originality: Not many games like mine.
Speed: Pretty fast.
Use of DCS libs: YEAH!
Size: FFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUU... | Well, speed vs. size vs. reasonableness, of course. A 2KB sidescroller is decent, while a 2KB integer guessing game is not so decent (unless, of course, it's grayscale). _________________
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Raylin

Expert

Joined: 05 May 2008 Posts: 567 Location: Illinois Institute of Technology
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Posted: 29 Aug 2010 05:42:49 pm Post subject: |
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Oh. I wanted to know...
How EXACTLY is the 73 unique? Is it just Chameleon'd and case swapped? _________________
The Labyrinthine Chronicles
Prophecy: 0% (planning)
The Journalist: 0%
Image of Imperfection: 0%
Phantom Sanctuary: 0%
Godslayer: 0% |
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_player1537

Guru-in-Training

Joined: 25 Nov 2009 Posts: 2957
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souvik1997

Guru-in-Training

Joined: 19 Apr 2010 Posts: 2870
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Posted: 29 Aug 2010 05:45:29 pm Post subject: |
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| Raylin wrote: | Oh. I wanted to know...
How EXACTLY is the 73 unique? Is it just Chameleon'd and case swapped? |
It can execute asm code above $C000 _________________ CALCnet Tournament-38%
deviantArt
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Raylin

Expert

Joined: 05 May 2008 Posts: 567 Location: Illinois Institute of Technology
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Posted: 29 Aug 2010 05:46:10 pm Post subject: |
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Practical application is what? _________________
The Labyrinthine Chronicles
Prophecy: 0% (planning)
The Journalist: 0%
Image of Imperfection: 0%
Phantom Sanctuary: 0%
Godslayer: 0% |
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souvik1997

Guru-in-Training

Joined: 19 Apr 2010 Posts: 2870
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