its been a while...

TODO pagination
  • hia, been working with some new ideas lately.

    got the grafx engine up a little again, perhaps a couple of fps

    got the main game switched over to the linear style i talked about a couple months ago, im using a var to choose which map to draw then use the engine as its own loop, ive got it bogged down with eyecandy right now, like there is an npc on the second screen that moves about now, but if you come up next to him he stops, its kinda bloated but looks fun. yea, got the animated menu cursor and inverted menu implemented and seamless too, all for 11000 memory units! yea, its a microsoft cadillac sized peice but it looks pretty and its entirely in basic and one program like i promised

    oh, by the way, what seems to be the best way to put out text? right now i have a


    Code:
    horiz
    pause "text"
    full


    thing going on, but it gives some problems with the whole graphical look. has someone got a text box routine locked away in old files that wont kill speed?


    did that uti programmers picture collage ever get off the ground?

    quite a while back i posted the code to the game and it was moved to a new topic for all the overhauls to it, but i can no longer find the topic
  • [quote name='Babyboy']has someone got a text box routine locked away in old files that wont kill speed?[/quote]There is no definitive text box routine, but they're crawling all around the place. It's just a matter of lines and text, and shouldn't take long at all to render, assuming everything else gets paused during the dialogue.

    [quote name='Babyboy']did that uti programmers picture collage ever get off the ground?[/quote]There are still about five days left to submit a photo for the collage. Review that first post if you'd like to send one in. :)

    [quote name='Babyboy']quite a while back i posted the code to the game and it was moved to a new topic for all the overhauls to it, but i can no longer find the topic[/quote]
  • I have one that works well, has speed settings, and if you press a key, will display the text line by line. If you want, I can send it over to you.
  • heh, wrong collage, this one was from like the first part of last year.

    im not really in a position to download any programs or anything, still on fort gordon with constant supervision, but i can look at the code.
  • Sure thing, code posted:


    Code:
    4->Y:[size=0]L[/size]PSU(17->D
    1->C:2->W
    While W=2
    3->W
    While W=3
    getKey->K
    If K:4->W
    Text(X,Y,sub(Str0,C,1
    For(A,0,D
    End
    C+1->C
    Y+4->Y
    If sub(Str0,C,1)="/
    Then
    C+1->C
    X+6->X
    4->Y
    End
    If sub(Str0,C,1)="+
    Then
    Repeat getKey
    End
    For(Z,4,20
    Line(4,Z,90,Z,0
    End
    41->X
    4->Y
    C+1->C
    1->D
    End
    If sub(Str0,C,1)="*
    1->W
    End
    While W=4
    inString(Str0,"/",C->I%
    inString(Str0,"+",C)->PV
    inString(Str0,"*",C)->[b]N[/b]
    If I%<[b]N[/b] and I%>0:Then
    If I%<PV:Then
    I%-C+1->I%
    Text(X,Y,sub(Str0,C,I%-1
    C+I%->C
    X+6->X
    4->Y
    End:End
    If PV<I% or I%=0:Then
    PV-C+1->PV
    Text(X,Y,sub(Str0,C,PV-1
    Repeat getKey
    End
    For(Z,4,20
    Line(4,Z,90,Z,0
    End
    C+PV->C
    41->X
    4->Y
    2->W
    End
    If sub(Str0,C,1)="*
    1->W
    End
    End



    D is a temp var that dictates speed, and is changed when a key is pressed during the displaying. In the string, use "/" to go to a new line, "+" to pause, and "* to exit the program. In order to exit, the last two characters of your string should look like this: "+*"

    X and Y can be customized to your box settings. :)

    IF you have anyother questions, I will try to address them when you ask here, or via pm.
  • [quote name='Babyboy' date='Mar 28 2007, 09:55 AM']heh, wrong collage, this one was from like the first part of last year.

    im not really in a position to download any programs or anything, still on fort gordon with constant supervision,  but i can look at the code.
    [right][post="99583"]<{POST_SNAPBACK}>[/post][/right][/quote]

    SourceCoder is your friend ;)
  • almost...ready... give me a day... sigh...
  • *cheers heartily* I understand, finals coming around the corner...
  • cant get into my file space, so it will be a while longer untill i can get a new pass/username or whatever
  • [quote name='Babyboy' date='May 4 2007, 02:49 PM']cant get into my file space, so it will be a while longer untill i can get a new pass/username or whatever[right][post="102867"]<{POST_SNAPBACK}>[/post][/right][/quote]
    Please refer to this post.
  • ill keep that in mind, the problem is that i dont have a password since my computer was commandeered (sp?) by my brother and nuked. and i even wrote it down that time
  • [quote name='AlienCC' date='May 5 2007, 12:28 AM'][quote name='Babyboy' date='May 4 2007, 02:49 PM'][right][post="102867"]<{POST_SNAPBACK}>[/post][/right][/quote]
    Please refer to this post.
    [right][post="102930"]<{POST_SNAPBACK}>[/post][/right]
    [/quote]
    Link's broken
  • [quote name='Ti-Ho']Link's broken[/quote]Not for those with UTI Member status (or higher).
  • can you give me a hand with that password admin guy? i never can find my FTP password!
  • [quote name='Babyboy' date='May 8 2007, 07:30 PM']can you give me a hand with that password admin guy? i never can find my FTP password![right][post="103386"]<{POST_SNAPBACK}>[/post][/right][/quote]
    Check your PM.
  • gives me a validation error, i matched you screen on the shftp post, but something must be bad? its probly me
  • the new stuff

    this is pretty much what i hoped to accomplish with the game, see if it even works, may need a var?

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