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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 12:16:33 pm    Post subject:

ive nevr understood xlib what is it anyway
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ticalcnoah


Member


Joined: 28 Oct 2007
Posts: 153

Posted: 28 Nov 2008 12:19:10 pm    Post subject:

Yes that would probably be the best way to do it.
Edit:glory look at this


Last edited by Guest on 28 Nov 2008 12:20:51 pm; edited 1 time in total
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 12:48:28 pm    Post subject:

and where can i download xLib
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 28 Nov 2008 12:59:36 pm    Post subject:

omnimaga.org

ticalc

ticalc (help file)


Last edited by Guest on 28 Nov 2008 01:22:24 pm; edited 1 time in total
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 01:31:23 pm    Post subject:

thanks i wont be on for a while learning xLib
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 28 Nov 2008 01:49:42 pm    Post subject:

It's pretty useful. That's Kevin O used for xLib xLib Revolution and maybe Reuben Quest if I remember.
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 02:49:53 pm    Post subject:

im having some problems though it seems like its not working its enabled but its not displaying any thing
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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 28 Nov 2008 02:50:54 pm    Post subject:

Can you post the code for what you're trying to display?
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 02:59:59 pm    Post subject:

sure

[[1,0,1,0,1,0,1,0,1,0,1,0]
[0,1,0,1,0,1,0,1,0,1,0,1]
[1,0,1,0,1,0,1,0,1,0,1,0]
[0,1,0,1,0,1,0,1,0,1,0,1]
[1,0,1,0,1,0,1,0,1,0,1,0]
[0,1,0,1,0,1,0,1,0,1,0,1]
[1,0,1,0,1,0,1,0,1,0,1,0]
[0,1,0,1,0,1,0,1,0,1,0,1->[A]
real(0,0
real(2,0,0,0,12,8,0,12,0,8,1,0,8,1
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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 28 Nov 2008 03:04:51 pm    Post subject:

If you're not getting an error that means xLIB is installed.
Do you have the sprites stored in Pic1?

[edit] If it gives "ERR:ARGUMENT" then it (usually) means xLIB isn't installed. Any other error means there's a mistake in your code/something isn't defined/...


Last edited by Guest on 28 Nov 2008 03:19:01 pm; edited 1 time in total
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 03:14:37 pm    Post subject:

when i try to recall pic 1 it says undefined
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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 28 Nov 2008 03:17:43 pm    Post subject:

GloryMXE7 wrote:
when i try to recall pic 1 it says undefined
[post="129638"]<{POST_SNAPBACK}>[/post]

That's you problem :biggrin: You need to draw the sprite and then store it as whichever picture you plan on using.
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 03:20:06 pm    Post subject:

oh ok i see so do i put the command that draws the sprite before
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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 28 Nov 2008 03:22:55 pm    Post subject:

Before you even use any xLIB commands you have to create/design the sprites you're going to use and then put them on a pic so xLIB can draw them. There are no pre-defined sprites.
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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 28 Nov 2008 03:23:21 pm    Post subject:

ok then thanks
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