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TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 22 Jun 2007 07:58:39 pm    Post subject:

File Name :: Skier
Author :: TheStorm
Category :: Ti-83plus Games
Description ::
A small and simple game where you are an X skiing down a slope and you try to avoid the obstacles. Based of of HarrierFalcons avalanch- but even smaller. TheStorm

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TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 22 Jun 2007 08:37:11 pm    Post subject:

Do you guys think I should add jumps to this game?
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jun 2007 08:43:08 pm    Post subject:

It would add a twist to it. Maybe make it so that successfully jumping over an obstacle adds points.

If it wouldn't slow the game down too much.
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 22 Jun 2007 08:47:14 pm    Post subject:

"Jumps?" You mean like an automatic avoid? That slows it down (at least a little), makes it bigger, and makes it easier (well, I guess it varies depending on what you mean). Not as fun, IMHO.

What do you mean "based off of HF's Avalanche?"




You should try this in PTI with it at full speed! It's like ASM! Except it's BASIC.


(Beaten)


Last edited by Guest on 22 Jun 2007 08:48:32 pm; edited 1 time in total
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TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 22 Jun 2007 08:51:59 pm    Post subject:

My thought was to add jumps you get more points when you go off a jump but you would still have to avoid obstacles when you land.
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 22 Jun 2007 09:11:53 pm    Post subject:

Xphoenix wrote:
What do you mean "based off of HF's Avalanche?"
[post="109209"]<{POST_SNAPBACK}>[/post]
He means this, which is a 255-byte program that is the fastest Pure Basic avalanche you'll ever play. (As far as I know, anyways)
Xphoenix wrote:
You should try this in PTI with it at full speed! It's like ASM! Except it's BASIC.
[post="109209"]<{POST_SNAPBACK}>[/post]
I wonder what my Avalanche is like...
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 22 Jun 2007 10:06:43 pm    Post subject:

What I wanted to know is how much of the code he actually wrote himself...

BTW, HF, your version doesn't send anything down the far right column.
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 22 Jun 2007 10:18:29 pm    Post subject:

He prolly just ripped it from mine and editing it so it was Disp " instead of Output('ing...

Oh, really? Oh well. It was just one of those games you make on the side, I didn't really put it through the debugger.
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alexrudd
pm me if you read this


Bandwidth Hog


Joined: 06 Oct 2004
Posts: 2335

Posted: 22 Jun 2007 10:37:17 pm    Post subject:

If you add jumping, add some obstacles in the air too. That way you double the complexity without halving the difficulty. Razz
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 22 Jun 2007 10:37:34 pm    Post subject:

Harrierfalcon wrote:
He prolly just ripped it from mine and editing it so it was Disp " instead of Output('ing...

Oh, really?  Oh well.  It was just one of those games you make on the side, I didn't really put it through the debugger.
[post="109216"]<{POST_SNAPBACK}>[/post]


Yeah, I let PTI sit at full speed, pressed [<] after a little while, and had a score of 7846.

BTW, he made even less like yours by adding an extra colon at the beginning.




@alexrudd: I'm not sure whether that smiley indicates sarcasm, I like sarcasm tags better, but you would need a side-view sort of thing to do that... Which gives me a good idea.


Last edited by Guest on 22 Jun 2007 10:39:36 pm; edited 1 time in total
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jun 2007 10:50:15 pm    Post subject:

Well, ideally, the sarcastic nature of a comment indicates sarcasm. Unfortunately, some people miss that, so...
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spandiv
-- Retired --


Active Member


Joined: 25 May 2003
Posts: 650

Posted: 22 Jun 2007 11:11:59 pm    Post subject:

TheStorm wrote:
Based of of HarrierFalcons avalanch- but even smaller.
I looked at the code for both programs, and you weren't kidding.

Harrierfalcon's Avalanche:
[font="courier new;font-size:9pt;line-height:100%;color:darkblue"]
1→A
1→B
1→C
1→D
1→E
1→F
1→G
1→H
DelVar S8→X
Repeat X=A
getKey
X+(Ans=26 and X≠16)-(Ans=24 and X≠1→X
ClrHome
Output(8,X,"X
B→A
Output(8,Ans,"V
C→B
Output(7,Ans,"V
D→C
Output(6,Ans,"V
E→D
Output(5,Ans,"V
F→E
Output(4,Ans,"V
G→F
Output(3,Ans,"V
H→G
Output(2,Ans,"V
1+int(15rand→H
Output(1,Ans,"V
S+1→S
End
Output(2,3,"** SPLAT! **
Output(8,X,"*
Output(6,4,"SCORE:
Output(6,10,S


TheStorm's Skier:
[font="courier new;font-size:9pt;line-height:100%;color:darkblue"]
:1→A
1→B
1→C
1→D
1→E
1→F
1→G
1→H
DelVar S8→X
ClrHome
Disp "","","","","","
Repeat X=A
getKey
X+(Ans=26 and X≠16)-(Ans=24 and X≠1→X
B→A
C→B
D→C
E→D
F→E
G→F
H→G
Disp "
Output(1,X,"X
randInt(1,16→H
Output(8,Ans,"^
S+1→S
End
Output(2,3,"** SPLAT! **
Output(1,X,"*
Output(6,4,"SCORE:
Output(6,10,S
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 22 Jun 2007 11:59:20 pm    Post subject:

This routine should help make things even faster ;-)

(the part that doesn't go at the beginning replaces [font="courier new;font-size:9pt;line-height:100%;color:darkblue"]getKey
and [font="courier new;font-size:9pt;line-height:100%;color:darkblue"]X+(Ans=26 and X≠16)-(Ans=24 and X≠1→X)

Last edited by Guest on 23 Jun 2007 12:00:42 am; edited 1 time in total
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Areign


Newbie


Joined: 27 Jan 2007
Posts: 31

Posted: 23 Jun 2007 09:59:16 pm    Post subject:

shouldnt
Disp "","","","","","
be
"
Disp Ans,Ans,Ans,Ans,Ans,Ans

?


Last edited by Guest on 23 Jun 2007 10:03:01 pm; edited 1 time in total
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spandiv
-- Retired --


Active Member


Joined: 25 May 2003
Posts: 650

Posted: 23 Jun 2007 11:37:44 pm    Post subject:

Areign wrote:
shouldnt
Disp "","","","","","
be
"
Disp Ans,Ans,Ans,Ans,Ans,Ans

?
I just copied the code directly from each program, and posted them for comparison.
You're right, though, that your code is the more optimized version of TheStorm's code.
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TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 30 Jun 2007 03:03:31 pm    Post subject:

I did just modify harriers code to make this but i was also going to add to it. my thought was to add "tricks" but I don't know. Btw I have been out of town and that is why i haven't replied to any of this.
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