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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 13 Sep 2003 12:56:52 am    Post subject:

can someone help me? i need a prgm in asm that can draw a random maze that is always solvable for the calc. PM me for details.

it should take up the entire graphscreen and have the width of the pathways changable (reads the width from a variable (so i can make the game progressivly harder))


Last edited by Guest on 13 Sep 2003 12:58:24 am; edited 1 time in total
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Justin W.
Shattered Silence


Advanced Member


Joined: 24 May 2003
Posts: 429

Posted: 13 Sep 2003 01:23:32 am    Post subject:

I believe the best way would be to use sprites in asm and use an array to determine whether placing a particular tile is valid. The problem is it would require 8 sprites per difficulty level.

Last edited by Guest on 13 Sep 2003 01:24:10 am; edited 1 time in total
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 13 Sep 2003 09:26:15 am    Post subject:

im not good at asm, thats y i aasked here
ive only ever has a asm prgm put text on the homesreen b4
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Adm.Wiggin
aka Tianon


Know-It-All


Joined: 02 Jun 2003
Posts: 1874

Posted: 13 Sep 2003 03:22:35 pm    Post subject:

ok, go to cirrus, and look at Maze Racer by Maarten
he has done it! hehe

it is a cool prgm Very Happy
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 13 Sep 2003 07:36:09 pm    Post subject:

i read about it somewhere but i cant seem to find it. a link would be helpful. in the meantime ill keep an eye out for it.
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 13 Sep 2003 08:35:53 pm    Post subject:

i found it. thx to all that helped
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