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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 21 Apr 2006 01:41:29 am    Post subject:

Yo, sup. I'm JFISH... i decided to slap dis game on UTI too...heh well, for those of u that dont know :confused: , this is an rpg im workin on called 'FATE' partly based on Norse Mythology...Its a Basic/ASM Rpg using xlib...check it...

lotsa screenies... The animated ones were taken on pindurti, egh.. so those are black calc screens....(yeh its slow...but ill improve upon it, works amazin' on an SE) so... yeh check it...ill keep u posted... aight... peace... Smile















*First Area no. 1


*First Area no. 2


*Menu


*Intro/Title


*Grayscale titlescreen By: Spellshaper
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programmer_to_be
Jesus is my Lord and Saviour.


Elite


Joined: 07 Feb 2006
Posts: 755

Posted: 21 Apr 2006 08:18:57 am    Post subject:

Nice!! I'm liking it. I can't wait for the beta to come out. When is the first version gonna be out?
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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 21 Apr 2006 01:57:18 pm    Post subject:

i dunno dude... Neutral maybe dis weekend.....maybe next week but soon..
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Brazucs
I have no idea what my avatar is.


Super Elite (Last Title)


Joined: 31 Mar 2004
Posts: 3349

Posted: 21 Apr 2006 03:15:22 pm    Post subject:

Finally, someone I know IRL here at UTI Razz
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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 21 Apr 2006 04:36:26 pm    Post subject:

yyyyeeeah man SUP dude AHA (havent i seen u around? ahaaaaa jp) Smile

Last edited by Guest on 21 Apr 2006 04:37:04 pm; edited 1 time in total
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threefingeredguy


Advanced Member


Joined: 01 Sep 2005
Posts: 479

Posted: 22 Apr 2006 01:13:35 am    Post subject:

OT: I know Tom DuPont IRL, but that's the only one I know of.
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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 25 Apr 2006 09:55:44 pm    Post subject:

K... hm i spent some time yestaday rewriting the code for the movement and i think it moves a bit faster now on the black calc! (im still not satisfied...err... :hmpf: ) On the SE its like blazing fast, fasta than it was before... Cool but the code isnt complete yet... hopefully i can maintain the speeeeeed check it \/ .....


(AHA i forgot ta uses Axesoff wat ev...)
(No masking applied....not yet anyways)

**No walking Animation


**With walking Animation


**Without walking animation again



and whos Tom DuPont...AHAHA


leave some love... Smile peace
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 25 Apr 2006 09:59:36 pm    Post subject:

threefingeredguy wrote:
OT: I know Tom DuPont IRL, but that's the only one I know of.
[post="76476"]<{POST_SNAPBACK}>[/post]


bledoux, garanisme/hplover



and that is looking really nice.


Last edited by Guest on 25 Apr 2006 09:59:53 pm; edited 1 time in total
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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 16 Dec 2006 06:03:06 am    Post subject:

WHOO... sup peeps.... yes... update time.... woord...
OK... lately ive been jes revampin' code.... making things werk betta...(more flexible.... events on-the-fly... ya know?)
Stuff I've Added:
-Treasure Chests
-Hidden Items
-More Animations
-Redesign Rooms (for first area)
-Events (general events...text events... etc etc)
-New Text routine (I gotta divide up the text betta... the HUGE strings Im using slows it down...or make a sweet line finisher like tifreaks.. AHA)
-Random Encounters
-The First Puzzle yo... (not really a puzzle.... jes gettin a keycode)

-woooord....


**Screenshots:
OK. dis first one is a bit long... had to divide it up (it basically shows how i implemented the stuff above yo... watch it...live it...FATE RPG
(Black calc..Neutral....egh)
Part One:

Part Two:

Part Three:


EDIT: I removed like 5 screenshots fer easier vieing... Smile

Fo' sho...
NEXT... Random Encounter Test....


NEXT... ok fo dis next one... ive been meanin to change the battle style....(again...) i wanted it to be isometric... then i wuz like... why not make FATE isometric.....lets watch...yo(i might use the iso thing fer.... maybe battle.... maybe world map... maybe iso version of fate... who knows....)

First i used Marche from FFTA to test drive this....

Then i remade the first room in FATe... sorta... (ok.. the sprites look screwey AIGHT?.. yeh...)


NEXT... Another playable character?? yeh... eventually homeboi...


NEXT... for your enjoyment... a lil animation (it was originally gunna come before the title screen.... buut... it got way too big...)

yeh... i attempted to pull an FFTOM... .............wat ev.....

whew... good stuff good stuff.... (winter break comin' up.... finals now...... gotta crash.... asm final....tomorrow....err today...)
JFISH OUT....


Last edited by Guest on 18 Dec 2006 06:08:58 pm; edited 1 time in total
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 16 Dec 2006 08:59:42 am    Post subject:

excellent work mate, those are absolutely incredible screenshots. although one of those characters looks strikingly like Ash from Pokemon Red/Blue/Yellow Versions. Anyhow, incredible job there, keep it up.
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nitacku


Advanced Member


Joined: 23 Aug 2005
Posts: 408

Posted: 16 Dec 2006 11:42:37 am    Post subject:

Amazing!

How much of that is in asm?
Seems rather difficult to do an isometric layout in basic.
Did you write your own asm program for the sprite manipulation (zooming in/out and rotation)? Is it available for download? Smile
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 16 Dec 2006 12:40:48 pm    Post subject:

/me looks at first paragraph of the topic.

/me shuts up.
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koolmansam375


Advanced Member


Joined: 09 Oct 2004
Posts: 254

Posted: 17 Dec 2006 10:32:21 am    Post subject:

As cool as this game is and all, is it too much to ask you speak proper English when you post? Or do you have a mental condition which forces you to pretend to be Ali G?
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Cure


Active Member


Joined: 11 Apr 2006
Posts: 739

Posted: 17 Dec 2006 10:44:53 pm    Post subject:

koolmansam375 wrote:
As cool as this game is and all, is it too much to ask you speak proper English when you post? Or do you have a mental condition which forces you to pretend to be Ali G?
[post="92889"]<{POST_SNAPBACK}>[/post]

/me rofl's around.

Nice screenies though. It would be cool to see this finished, home skillet. :ninja:
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JFISH


Newbie


Joined: 21 Apr 2006
Posts: 8

Posted: 17 Dec 2006 11:24:30 pm    Post subject:

AHA thx fo' the support peeps... JFISH appreciates the luv...

@koolmansam375: AHA Very Happy <proper> You are not the first person to ask that. lol (I usually throw my posts into an ebonics translator a couple times, to spice things up.)</proper>
jes playin son... i always type like dis... AHA fo real... i mean... i culd adjust ma typin style............. if ur havin trouble readin' ma posts. :ninja:


@Cure777: ahaaaa home skillet.... woord yo... u a playa fo real... Smile

...peace...
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bananaman
Indestructible


Calc Guru


Joined: 12 Sep 2005
Posts: 1124

Posted: 15 Aug 2007 02:54:43 pm    Post subject:

Sorry for being a necroposter, but a game was released on ticalc with this name. I was wondering if anyone knew if it was the same game. I usually play games on my calc, but I might try this game out if it really was finished.
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Super Speler
Super Awesome Dude


Calc Guru


Joined: 28 Nov 2005
Posts: 1391

Posted: 15 Aug 2007 03:42:07 pm    Post subject:

They are completely unrelated.
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bananaman
Indestructible


Calc Guru


Joined: 12 Sep 2005
Posts: 1124

Posted: 16 Aug 2007 01:38:54 pm    Post subject:

Ok, thanks. I won't bother downloading the ticalc one then.
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 16 Aug 2007 08:59:39 pm    Post subject:

Yeah, I'm pretty anxious to see how much Fate RPG has progressed this summer.
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Delnar_Ersike
Lazy H4xx0r


Active Member


Joined: 24 Dec 2006
Posts: 578

Posted: 17 Aug 2007 01:55:45 pm    Post subject:

Actually, I'm anxious to hear any progress from this topic. I know JFISH just lurks around the forums most of the time (I've seen him on the Omnimaga forums a couple of times), but this extended period of no information on progress from the project has caused me to become somewhat pessimistic about the outcome.
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