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Psyc


Newbie


Joined: 05 Jul 2004
Posts: 34

Posted: 30 Jul 2004 11:17:19 am    Post subject:


Code:
EQUATIONS:
1-2 = Head
3-6 = Ears
7-8 = Eyes
9-10 = Mouth
11-16 = Hairs

xt1 = 18 + 16 cos (0.35t + 27)
yt1 = 6 + 16 sin (0.35t + 27)
xt2 = 18 + 16 cos (0.35t + 207)
yt2 = 18 + 16 sin (0.35t + 207)
xt3 = 3 + cos (2/3t + 60)
yt3 = 12 + sin (2/3t + 60)
xt4 = 3 + 0.25 cos (0.5t + 270)
yt4 = 12 + 0.5 sin (0.5t + 270)
xt5 = 33 + cos (2/3t + 240)
yt5 = 12 + sin (2/3t + 240)
xt6 = 33 + 0.25 cos (0.5t + 90)
yt6 = 12 + 0.5 sin (0.5t + 90)
xt7 = 11 + 2.5 cos t
yt7 = 12 + 2.5 sin t
xt8 = 25 + 2.5 cos t
yt8 = 12 + 2.5 sin t
xt9 = 18 + 3 cos (3/4t + 225)
yt9 = 6.5 + 1.5 sin (3/4t + 225)
xt10 = 17 + cos (1/2t + 270)
yt10 = 6.5 + 1.5 sin (1/2t + 270)
xt11 = 7.5 + 1.2 cos (1/4t + 120)
yt11 = 16.5 + 1.2 sin (1/4t + 120)
xt12 = 11.5 + 1.2 cos (1/4t + 105)
yt12 = 19.5 + 1.2 sin (1/4t + 105)
xt13 = 16.5 + 1.2 cos (1/4t + 90)
yt13 = 20.5 + 1.2 sin (1/4t + 90)
xt14 = 20.5 + 1.2 cos (1/4t + 75)
yt14 = 20.5 + 1.2 sin (1/4t + 75)
xt15 = 25.5 + 1.2 cos (1/4t + 60)
yt15 = 19.5 + 1.2 sin (1/4t + 60)
xt16 = 29.5 + 1.2 cos (1/4t + 45)
yt16 = 15.5 + 1.2 sin (1/4t + 45)

Window: tMin = 0, tMax = 360, tStep = 5, xMin = 0, xMax = 36, yMin = 0, yMax = 24

And shade in the mouth between the equations;-) Good luck!
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Toksyuryel
Crimson Dragon Software


Elite


Joined: 14 Jun 2003
Posts: 880

Posted: 30 Jul 2004 02:32:11 pm    Post subject:

have you tried using a PIC? I'd think it'd be smaller...
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Brazucs
I have no idea what my avatar is.


Super Elite (Last Title)


Joined: 31 Mar 2004
Posts: 3349

Posted: 30 Jul 2004 07:38:18 pm    Post subject:

You can't type that many equations on an 83... other versions, perhaps
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Psyc


Newbie


Joined: 05 Jul 2004
Posts: 34

Posted: 30 Jul 2004 07:43:06 pm    Post subject:

84+ SE?
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X1011
10100111001


Active Member


Joined: 14 Nov 2003
Posts: 657

Posted: 30 Jul 2004 07:44:36 pm    Post subject:

You could write a program to graph them all...
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Brazucs
I have no idea what my avatar is.


Super Elite (Last Title)


Joined: 31 Mar 2004
Posts: 3349

Posted: 30 Jul 2004 07:48:33 pm    Post subject:

Ah yes, "DrawF" would work perhaps
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X1011
10100111001


Active Member


Joined: 14 Nov 2003
Posts: 657

Posted: 30 Jul 2004 07:50:27 pm    Post subject:

nope...
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 31 Jul 2004 02:33:21 am    Post subject:

Two functions could be in a list. Like,

xt1 = {18 + 16 cos (0.35t + 27),18 + 16 cos (0.35t + 207
yt1 = {6 + 16 sin (0.35t + 27),18 + 16 sin (0.35t + 207

would replace xt1, yt1 and xt2, yt2 above.

And no, 84+SE doesn't have any more equation vars than the 83+ does.
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JeePee


Member


Joined: 18 Jan 2004
Posts: 181

Posted: 31 Jul 2004 02:55:58 am    Post subject:

Indead, you'll have to use lists. But you can put more equantions in one list than 2.
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optimize


Advanced Newbie


Joined: 03 Aug 2004
Posts: 99

Posted: 09 Aug 2004 07:33:51 pm    Post subject:

Quote:
And no, 84+SE doesn't have any more equation vars than the 83+ does.


Aren't the 84 and 83 the exact same calculator minus the system clock, usb port, and something else I'm probably forgetting?
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X1011
10100111001


Active Member


Joined: 14 Nov 2003
Posts: 657

Posted: 10 Aug 2004 01:29:35 am    Post subject:

styleish faceplates!!! Laughing
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 10 Aug 2004 03:28:24 pm    Post subject:

yep, same calc. which was kind of my point there if you look at it carefully.
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dabombjr2000


Newbie


Joined: 17 Aug 2004
Posts: 43

Posted: 23 Aug 2004 11:38:07 am    Post subject:

Well, like you guys started at, just use:

xt1= {...,...,...,...,...,...,...,...,...,...,...}
yt1= {...,...,...,...,...,...,...,...,...,...,...}

Like Sir Robin was starting to say, but with more than two equations per line. My math teacher was having a problem very similar last year, this is the solution I found.

Hope it helps!
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