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This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

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United-TI Archives -> Contra 83
 
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Bryan Thomas
Outer Limit Software


Advanced Member


Joined: 20 May 2003
Posts: 298

Posted: 08 May 2004 08:33:46 pm    Post subject:

OK guys, well first off I am so happy,

I successfully made a high score routine for contra that will have a list of the 6 highest scores and allow you to input you name into the list. Howver, I realized that It would be a real challenge using only one string to make the person input there name. So I did this big equation using 2 strings to allow the persons inputted name, to be inplemented into the right spot in Str9, When it worked, I was flipping out.

But anyway now for the part where I need your input...

I have had a couple of complaints about the Contra controls. People say that its to hard to play with the controls set up the way they are, so I want to know if you think I should change the controls and if so tell me what you think they should be.

Give me the info like this:

(current controls)
2nd=Shoot
Alpha=Change directions
Arrow Keys=Move
UP arrow=Jump
MATH=pause

Thanks
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Darth Android
DragonOS Dev Team


Bandwidth Hog


Joined: 31 May 2003
Posts: 2104

Posted: 09 May 2004 02:52:52 am    Post subject:

NO! they are perfect. i mean, how would you do it other wise? shoot with teh up arrow?
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 09 May 2004 06:32:44 am    Post subject:

Arrow keys -> move
>> up -> jump/climb up
>> down -> crouch/climb down
>> left -> go left
>> right -> go right
2nd -> shoot
mode -> pause

Are there any other actions?
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X1011
10100111001


Active Member


Joined: 14 Nov 2003
Posts: 657

Posted: 09 May 2004 09:50:43 am    Post subject:

Look 2 posts up.
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Jedd
1980 Pong World Champion


Elite


Joined: 18 Nov 2003
Posts: 823

Posted: 09 May 2004 10:08:21 am    Post subject:

As is. They are perfect that way.

-J
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 09 May 2004 10:18:39 am    Post subject:

What are the current controls and why does everybody seem to know them?
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Bryan Thomas
Outer Limit Software


Advanced Member


Joined: 20 May 2003
Posts: 298

Posted: 09 May 2004 11:08:12 am    Post subject:

The current controls are told in the first post made...
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 11:26:08 am    Post subject:

The only problem that I see is that people are used to playing mario where 2nd=jump. However you would need to detect two simultaneous key presses which can't be done in Basic.

Also, what does alpha=change directions do?
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Jedd
1980 Pong World Champion


Elite


Joined: 18 Nov 2003
Posts: 823

Posted: 09 May 2004 11:29:26 am    Post subject:

Alpha makes you face the other way. Right->Left or Left->Right. That way you can shoot the other way without leaving your current position.

-J
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 09 May 2004 12:19:41 pm    Post subject:

Arrow keys -> move
>> up -> climb up
>> down -> crouch/climb down
>> left -> go left
>> right -> go right
2nd -> jump
alpha -> shoot
mode -> pause
del -> change direction

practically the same as in Mario, but with some more controls
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 09 May 2004 12:38:25 pm    Post subject:

Can't you use the movement keys to change direction?
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 12:43:01 pm    Post subject:

I think it's to shoot backward while moving forward.

And how exactly are you going to detect a [2nd]+ keypress that means "jump left"? or does that mean you automatically jump in the direction you're facing as far as you can?
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 09 May 2004 12:46:43 pm    Post subject:

i think the change direction thing is so you can shoot at the monster approaching you in this type of level:

Code:
 
  you-->  _|
     pit |

monsters coming from the left, you want to shoot them without falling in the pit.


Last edited by Guest on 09 May 2004 12:47:30 pm; edited 1 time in total
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 12:48:50 pm    Post subject:

Yes, that situation is really going to occur often just so Bryan can find use for his cool new feature.
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 09 May 2004 12:55:13 pm    Post subject:

Directional keys:
Left: If facing left, move left. If facing right, change heading.
Right: If facing right, move right. If facing left, change heading.

Also, how are you going to fire at a monster coming at you, while moving? Like you said, Basic can only handle one key press so moving and fireing at the same time won't work.
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 12:57:20 pm    Post subject:

You could alternate keypresses. But I think your way is good enough.
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leofox
INF student


Super Elite (Last Title)


Joined: 11 Apr 2004
Posts: 3562

Posted: 09 May 2004 01:06:13 pm    Post subject:

Gameboy games mostly use "tag the directional pad" for changing direction, but on a 83+, it's easier to use a key like alpha

Last edited by Guest on 09 May 2004 01:06:27 pm; edited 1 time in total
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 01:07:34 pm    Post subject:

Easier for whom? I think the direction keys are perfect for changing direction, wouldn't you?
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Arcane Wizard
`semi-hippie`


Super Elite (Last Title)


Joined: 02 Jun 2003
Posts: 8993

Posted: 09 May 2004 01:09:08 pm    Post subject:

It also makes sense because the keys are named after famous directions you can go, like "up" and "left".
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DarkerLine
ceci n'est pas une |


Super Elite (Last Title)


Joined: 04 Nov 2003
Posts: 8328

Posted: 09 May 2004 01:11:02 pm    Post subject:

Well, it's hard to "go up" sometimes, unless there's a ladder.
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