I wrote a small fast tunnel game in TI-Basic. It should run very smoothly, and last I checked, it wasn't very buggy (though that was a week ago). Tell me how it is
>>>Link<<<
_player1537 wrote:
I wrote a small fast tunnel game in TI-Basic. It should run very smoothly, and last I checked, it wasn't very buggy (though that was a week ago). Tell me how it is
>>>Link<<< Congrats! How about some screenshots and a submission to the Cemetech archives?
err, wrong topic
Nice! I especially like the message you get when you lose the game
L
ol, I forgot about that message
Now I know how DJ lost the game by playing this
ok, ok, it seems to be a bit left-sided, but other than that, this is pretty a good
Define left-sided please. Do you mean it seems to favor the left side for the tunnel? Set the random seed differently then
This game is pretty good for BASIC, I like how it pushes you back if you are away from the bottom and you hit a wall. Is this one of your first games, or have you made plenty others?
I've written a few using the same method. I have a falldown clone saved somewhere *calls for KermM* The falldown clone is really fast imo
_player1537 wrote:
I've written a few using the same method. I have a falldown clone saved somewhere *calls for KermM* The falldown clone is really fast imo
Congrats then, you get the xXEpicxXXxFailXx seal of win.
Contradictory... just like this,
_player1537 wrote:
Define left-sided please. Do you mean it seems to favor the left side for the tunnel? Set the random seed differently then
Yep, ok then, thanks player
lol thanks
Here is one with Xs instead of periods
>>>Link<<<
_player1537 wrote:
0x5 thanks
Here is one with Xs instead of periods
>>>Link<<<
I like that one better, because walls fill up more space, making it look more like a wall.
This runs insanely faster on my 84 silver then wabbitemu.
coolio, I like the X one better
Holy sh*t, I am a super expert? I surpass epicfail
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