Kllrnohj wrote:
No, absolutely not. For one, there aren't any Python compilers that aren't just proof of concepts (as in, that actually work beyond 1 or 2 packages). Second, Python is an *interpreted* language. The interpreter is most commonly CPython (the official implementation of python - the one from python.org), which is written in C. Now tell me, how is a language interpreted by a C runtime going to *EVER* be faster than just writing in C/C++? The answer, of course, is NEVER. Python can *NEVER* be faster than C/C++ assuming a competent programmer.
If you're correct, wouldn't C++ have to be interpreted too, putting them on the same level? I referred to C++, not C.
Kllrnohj wrote:
No, you haven't. You probably misread and they said speed of development, or they are completely retarded. Also, please provide some semblance of an example of when you used C++ and it was slow.
Compiling a basic application using the openGL library. Very basic. It was just to render a few images at a time, but it didn't behave very well. I can try and find the files if you want to see.
Kllrnohj wrote:
An expert in Python couldn't keep up with a rookie in C++. C++ is wicked fast. Very few languages are faster by any significant amount. Hand coded assembly is pretty much the next step if you want more speed.
Let's say you coded something in python, and I attempted something in C++. Assuming I actually finish my project, who's is going to be faster?
Kllrnohj wrote:
I happen to like C/C++, as do a couple of my friends. I prefer coding in Python, followed by C++, followed by C#.
I'm sorry, maybe it's just the learning curve that's getting to me, but I am actually afraid of C++ now. I worry that if I keep VC++2005 installed on my computer for too long, it will kill me in my sleep.