- Ti-Freakware::TI-City p2
- 27 Jul 2005 04:24:44 pm
- Last edited by tifreak8x on 16 Jun 2010 11:30:24 am; edited 1 time in total
Well, I am still workin on the battle engine, though I have made some progress, and hope to have it done soon. I also came up with some future improvements on the game that will come with new installments:
Magic/items in battles
tracks breath (subtracted by moving -7, probably increases like hp does, when at 0, cannot move), hunger and thirst (subtracted at a slower rate than hp, once at 0, will subtract hp)
power attacks, like on ffvii limit breaks
maybe 20+ random enemies
close to 250 rooms of exploration
one or two cheats activated through the command interface...
And what ever else I decide to do along the way. Maybe add some items to the stores, and definitely add items to be found/picked up.
Magic/items in battles
tracks breath (subtracted by moving -7, probably increases like hp does, when at 0, cannot move), hunger and thirst (subtracted at a slower rate than hp, once at 0, will subtract hp)
power attacks, like on ffvii limit breaks
maybe 20+ random enemies
close to 250 rooms of exploration
one or two cheats activated through the command interface...
And what ever else I decide to do along the way. Maybe add some items to the stores, and definitely add items to be found/picked up.