It was a conceptual engine, I think. Grayscale and masked sprite displaying wouldn't really be insanely hard, actually.
If I have time today/tommorow/Thursday/Saturday, I'll load some sprites and make a conceptual on-calc graphics demo.
Excellent, can't wait. I hope that it turns out well. Will this be in the scheme of the screenshot above, with grayscale and masked sprites?
Probably.

I obviously ran out of time to work on it today. Wink
  
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