Hello there;
I'm trying to make a sprite editor which uses an appvar while editing the sprites, to allow large sprites with more than 4000 bytes.
But I think it would be better to edit the string directly and to rename it after that to one of the "normal strings" (Str0 - 9).
So I wrote a code to create a string named "A" which I wanted to rename to "Str1". But there went something wrong; do you know any solution?
Code:
Thanks in advance!
I'm trying to make a sprite editor which uses an appvar while editing the sprites, to allow large sprites with more than 4000 bytes.
But I think it would be better to edit the string directly and to rename it after that to one of the "normal strings" (Str0 - 9).
So I wrote a code to create a string named "A" which I wanted to rename to "Str1". But there went something wrong; do you know any solution?
Code:
sum(0)
sum(2,“A“,“w+“,4)→S
sum(4,“HELLO“,5,1,S)
sum(0)
sum(33,“A“,‘Str1‘,4)
Thanks in advance!