- Grayscale with TIGCC/GCC4TI
- 20 Sep 2020 10:36:37 am
I looked at Kevin Kofler's documentation from the TIGCC website... and a lot of it really doesn't make sense. What I'm wondering is this: Is there a routine that one can call, sort of like the Sprite8,Sprite16, and Sprite32 functions, that takes a grayscale sprite and draws it? What do I need to do in my program to set up the grayscale buffers? How would I encode a grayscale sprite?