Hi, I am making this forum for a question and future questions about toolchain.
My question is how do you use gfx_TransparentSprite()?
I am using a picture of a turtle.
But, when I use this sourcecode,
Code:
I get a weird output of the sprite.
Does anyone know what is going on?
My question is how do you use gfx_TransparentSprite()?
I am using a picture of a turtle.

But, when I use this sourcecode,
Code:
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <tice.h>
/* Standard headers - it's recommended to leave them included */
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
/* Shared libraries */
#include <graphx.h>
#include <fileioc.h>
#include <keypadc.h>
#include "gfx/logo_gfx.h"
void main(void){
gfx_Begin();
gfx_FillScreen(0);
gfx_TransparentSprite(turtle,100,100);
delay(5000);
gfx_End();
os_ClrHome();
}
I get a weird output of the sprite.

Does anyone know what is going on?