I KNOW these are for the ti-83+, but is it possible to get these on the ti-84+ CE?
http://tibasicdev.wikidot.com/83lgfont#E0
http://tibasicdev.wikidot.com/83lgfont#F7
http://tibasicdev.wikidot.com/83lgfont#F1
http://tibasicdev.wikidot.com/83smfont#F7

If so, how do I get them?

MESSAGE TO ADMINS:
If you feel this is in the wrong place, please move it. I was not sure where to put it.
Nope, these are not accessible, as that are chars, and not tokens. A string consists of only tokens, so you can't put them into a string, and thus can't access them. You can try to find them in the list of tokens, for example this: http://tibasicdev.wikidot.com/miscellaneous-tokens
These characters are all part of the OS's ASCII chart and can be located with the CE Library TextLib if you need them dearly. There is no way to get these characters with vanilla BASIC.
*on behalf of just like the cakeiPhoenixjust like the cake
Lies!
TheLastMillennial wrote:
*on behalf of just like the cakeiPhoenixjust like the cake
Lies!


"Just like the cake"?

In defense of PT_, it's not lying if you didn't know it was possible.
I don't know what you're talking about, my post obviously doesn't have those words in it Razz
And yes I agree _iPhoenix_, I'm sorry PT_.
You can with the program editor on ti connect ce
Not those chars Smile
To my knowledge, those characters are hard-coded to appear at certain instances only, some are actually cursor sprites. There are ways to display them outside those circumstances, but this would probably require assembly programming or some obscure glitch exploit. The Ti-Connect CE editor allows for some other characters such as Greek or special symbols that can be found on an English or Greek keyboard, though.
prgmTrouble wrote:
To my knowledge, those characters are hard-coded to appear at certain instances only, some are actually cursor sprites. There are ways to display them outside those circumstances, but this would probably require assembly programming or some obscure glitch exploit. The Ti-Connect CE editor allows for some other characters such as Greek or special symbols that can be found on an English or Greek keyboard, though.

Yeah, obviously, you can display them using asm, how do you think the calculator does it Wink
Yep. But some chars can be displayed with ASM (iirc), but not stored to a string.

But, there is the selected equals sign (appears when there is an equation in a graphing thingie, for lack of a better name) which gives some hope that is might be there, somewhere, hidden away. (just like the mathprintbox thingie)
Characters that appear somewhere in a token can be stored in a string using ASM, however, there are more characters, such as the inverted equal sign which can be only displayed using ASM but not stored to a string.
The inverted equals sign is able to be stored to a string.

I have proof, if needed Razz
_iPhoenix_ wrote:
Yep. But some chars can be displayed with ASM (iirc), but not stored to a string.

But, there is the selected equals sign (appears when there is an equation in a graphing thingie, for lack of a better name) which gives some hope that is might be there, somewhere, hidden away. (just like the mathprintbox thingie)

Yes, you can have them in strings. You can also get the "MathPrint Mixed Fraction Separator" (F5h) by going to the homescreen and pressing:
[alpha] [+] [math] [left] [2] [enter]



EDIT: Here is a piece of code that will display ascii chars (0-255 in Ans), which include all thses dumb characters.

CE

Code:
Asm84CEPrgmCD500F02CD700F02CDB80702C9

not CE

Code:
AsmPrgmEFD74AEFEF4AEF0445C9
Yeah, I noticed that. I am trying to get some of the other tokens in a string, and am scouring the interwebs for a token to string (ik Mateo did the opposite).

EDIT:
yay I found this! (look at 0x1E)
I was bored, so I made this in assembly. Will display every character in the OS.
Note: this is for the TI-84 + CSE, couldn't be bothered to make other versions. Look here for more info.

Code:
.nolist
#include "ti84pcse.inc"
.list
.db tExtTok,tAsm84CCmp
.org userMem
   .db $BB,$6D
   ld hl,$0000
   ld de,$0001
   ld a,1
   push af
   push de
   bcall(_maybe_ClrLCDFull)
   ld (curRow),hl
   ld (curCol),hl
   ld hl,row1
charLoop:
   bcall(_PutS)
   pop de
   add hl,de
   push de
   bcall(_NewLine)
   pop de
   pop af
   inc a   
   cp 11
   jr z,return
   push af
   push de
   jr charLoop
return:
   bcall(_GetKey)
   bcall(_maybe_ClrLCDFull)
   ret
row1:
   .db $01,$02,$03,$04,$05,$06,$07,$08,$09,$0A,$0B,$0C,$0D,$0E,$0F,$10,$11,$12,$13,$14,$15,$16,$17,$18,$19,$1A,0
row2:
   .db $1A,$1B,$1C,$1D,$1E,$1F,$20,$21,$22,$23,$24,$25,$26,$27,$28,$29,$2A,$2B,$2C,$2D,$2E,$2F,$30,$31,$32,$33,0
row3:
   .db $33,$34,$35,$36,$37,$38,$39,$3A,$3B,$3C,$3D,$3E,$3F,$40,$41,$42,$43,$44,$45,$46,$47,$48,$49,$4A,$4B,$4C,0
row4:
   .db $4C,$4D,$4E,$4F,$50,$51,$52,$53,$54,$55,$56,$57,$58,$59,$5A,$5B,$5C,$5D,$5E,$5F,$60,$61,$62,$63,$64,$65,$66,0
row5:
   .db $66,$67,$68,$69,$6A,$6B,$6C,$6D,$6E,$6F,$70,$71,$72,$73,$74,$75,$76,$77,$78,$79,$7A,$7B,$7C,$7D,$7E,$7F,0
row6:
   .db $7F,$80,$81,$82,$83,$84,$85,$86,$87,$88,$89,$8A,$8B,$8C,$8D,$8E,$8F,$90,$91,$92,$93,$94,$95,$96,$97,$98,0
row7:
   .db $98,$99,$9A,$9B,$9C,$9D,$9E,$9F,$A0,$A1,$A2,$A3,$A4,$A5,$A6,$A7,$A8,$A9,$AA,$AB,$AC,$AD,$AE,$AF,$B0,$B1,0
row8:
   .db $B1,$B2,$B3,$B4,$B5,$B6,$B7,$B8,$B9,$BA,$BB,$BC,$BD,$BE,$BF,$C0,$C1,$C2,$C3,$C4,$C5,$C6,$C7,$C8,$C9,$CA,0
row9:
   .db $CA,$CB,$CC,$CD,$CE,$CF,$D0,$D1,$D2,$D3,$D4,$D5,$D6,$D7,$D8,$D9,$DA,$DB,$DC,$DD,$DE,$DF,$E0,$E1,$E2,$E3,0
row10:
   .db $E3,$E4,$E5,$E6,$E7,$E8,$E9,$EA,$EB,$EC,$ED,$EE,$EF,$F0,$F1,$F2,$F3,$F4,$F5,$F6,$F7,0
   .end
  
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