Please ignore the wierd blob in the second left hand box, ticonnect took a pic with it in there... <.<
Please ignore the wierd blob in the second left hand box, ticonnect took a pic with it in there... <.<
Me too! :p
"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown
"If you've done something right no one will know that you've done anything at all" -Futurama
"Have a nice day, or not, the choice is yours." Tom Steiner
<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.
Indeed. I just want to show it off to the guys at my school's library.
tifreak8x = t3h l33t p0k3m0n m4st3r
tifreak8x = t3h l33t p0k3m0n m4st3r
Thats the same reason I want a new demo!
"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown
"If you've done something right no one will know that you've done anything at all" -Futurama
"Have a nice day, or not, the choice is yours." Tom Steiner
<Michael_V> or create a Borg collective and call it The 83+
<Michael_V> Lower your slide cases and prepare to be silent linked. Memory clears are futile.
Hehe, thanks guys
Well, as it stands, I should get the pokemon data displayed up on the screen sometime tonight, and then I got to make a selection system.
Well, as it stands, I should get the pokemon data displayed up on the screen sometime tonight, and then I got to make a selection system.
Made some changes per requests on IRC. What do you think of it now??
Edit:
Weregoose had some splendid ideas, one of them being unintentional. The unintentional one was adding an exclamation mark next to a box that had low hp or has a status effect.
The other you can see in these screenshots:
First revision of the screen:
Then adding an extra space between the boxes, removing the extra space that was added above the hp bar:
And then adding another space inbetween the boxes from the last one:
Just kinda lookin for opinions on them, so far it is unanimous to go with the middle pic...
Well, here are the current abilities of the party screen:
-Displays all the boxes, like in the middle pic from weregoose
-Displays names, hp stats, Lvl, status effects, and hp bar in the correct spaces, based off of the list that allows for sorting
-Cursor now works, going up and down, and changes direction, ie points left and right.
-If pokemon is suffering from a status effect, a ! mark shows up next to the box
I am going to make the boxes selectable, but am going to have to set it up to be dynamic, since the items system also uses the party selection screen. Not totally sure how I will accomplish this, but I will figure something out.
This also means that once I get the selection system complete, I can FINALLY test out the items system, and get that finished.
-Displays all the boxes, like in the middle pic from weregoose
-Displays names, hp stats, Lvl, status effects, and hp bar in the correct spaces, based off of the list that allows for sorting
-Cursor now works, going up and down, and changes direction, ie points left and right.
-If pokemon is suffering from a status effect, a ! mark shows up next to the box
I am going to make the boxes selectable, but am going to have to set it up to be dynamic, since the items system also uses the party selection screen. Not totally sure how I will accomplish this, but I will figure something out.
This also means that once I get the selection system complete, I can FINALLY test out the items system, and get that finished.
Well, here they are, I made 3 to show how, just by manipulating the PRTY list, you can set up the pokemon in the order you want. Of course, that will work within the game, I just have to program that.
just for s&g, I set those programs up for dl so you can see them:
http://tifreakware.net/tifreak8x/pokemon/testingparty.zip
Enjoy!!
http://tifreakware.net/tifreak8x/pokemon/testingparty.zip
Enjoy!!
Well, Weregoose is a math genius. I was trying to figure out how to more easily get the list equivalent for PRTY list so I could tell which pokemon was getting chosen in the party screen, and had managed to get the A/20 part, but couldn't figure out the rest. In roughly 3 minutes, he came up with 3C+.05(A-48 which I would have never figured out myself. I really wish I had spent more time with math... :/
Anywho, gonna see about getting at least the first of the three menus that the party screen will see.
Anywho, gonna see about getting at least the first of the three menus that the party screen will see.
Whenever it makes it out. I am still working on the whole idea of the smaller menu for the party screen...
Some slight progress, I managed to get the list of names all typed out and saved to a 2kb string... <.<
Weregoose assisted, as I seemed to mess up some of the spaces, and now that that is fixed, all 165 attack names are available to use.
Moving on...
Weregoose assisted, as I seemed to mess up some of the spaces, and now that that is fixed, all 165 attack names are available to use.
Moving on...
Well, makin some headway with the status display screens. Hopefully I will have something to show for it by Thursday, as I have to pick up the pace in the shop and won't be doing a whole lot of programming... :/
Anywho, until the next bit of an update...
Anywho, until the next bit of an update...
Page 19 of 22
» All times are UTC - 5 Hours
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Advertisement