Would you mind clearly defining the two definitions you have for boxed-in?
Boxed in, boxing in, etc. I refer to the act of completely encasing a town in from expansion.
I'm not an expert with the plugins and stuff but I would imagine the cost per plot could go up for every Y plots in the town. Like the first X plots could be the regular fee then every Y after that, the price increases by Z(%).
I would be totally cool with this, independent of this rule proposal scenario. I feel that as you start getting a mega gold farm running, you can pretty much reach endgame status in a matter of days. You should still be able to do this with a large enough gold farm that functions properly, but I would not mind in any way, it being harder to obtain plots and/or money.
By endgame status, I refer to basically having all you need to do everything you desire.
I feel that our server is designed to celebrate cleverness, creativity, and ingenuity, and situations like this should be used as opportunities for the targets to come up with creative solutions to escape (or politically, infiltrate the opposing town/nation.......).
I agree greatly with this. In general, this really should be the case that we use cleverness, creativity, and ingenuity to go about things.
In the very least regarding at least this scenario, I think that it really doesn't require much cleverness, creativity, and ingenuity to do things as simple as make proposals to the opposing nation with some incentive to shoo them off. Again, I can see extreme scenarios like Comic is saying, which can be investigated and acted on, but in the end of ones along these lines, it's effectively 'stolen' plots (via barricade) that they can pay to get back.