Hello!
For the last few days I have been working on a project I'm callling PyG3A.
Create a python file and turn it into a Prizm Addin with 1 command.
It is still a work in progress - most Python features do not currently work, but here is an example of what is currently implemented:
Code:
This produces the following C:
Code:
And works on the Prizm:
So, what do you think?
Will you use it once the program is more robust?
Do you have any suggestions?
What kind of options should the program have?
Please tell me here or make an issue on the GitLab.
For the last few days I have been working on a project I'm callling PyG3A.
Create a python file and turn it into a Prizm Addin with 1 command.
It is still a work in progress - most Python features do not currently work, but here is an example of what is currently implemented:
Code:
import fxcg.display
import fxcg.keyboard
def main() -> void:
PrintXY(1, 1, " Hello from Python!", 0, 0)
key: int = None
while 1:
GetKey(ptr(key))
This produces the following C:
Code:
#include <fxcg/display.h>
#include <fxcg/keyboard.h>
void main(void) {
PrintXY(1, 1, " Hello from Python!", 0, 0);
int key;
while (1) {
GetKey(&key);
}
}
And works on the Prizm:
So, what do you think?
Will you use it once the program is more robust?
Do you have any suggestions?
What kind of options should the program have?
Please tell me here or make an issue on the GitLab.