- CC23: Argus
- 05 Sep 2019 09:20:18 am
- Last edited by Argus on 21 Sep 2019 06:21:40 pm; edited 5 times in total
Overveiw:
Hello Cemetech! This is my first ever contest ever, and I want it to be special. For the game I am going to be making, it is mostly going to going to involve stealth, but nothing about spies.
The Idea:
The core idea for the game so far is you are a trainee ninja, tasked with your first ever mission; break into the Dragon Temple and steal the Spirit Scroll. If you succeed, your village will celebrate, and you will be awarded plenty. If you fail, the consequences will be terrible.
The Game:
The actual game will be a simple side scroller, with some puzzles, and a lot of traps. It will include multiple levels, and a boss fight (or two). I'll try to keep it small though so it can fit in one appvar (or two). The code will be written in ICE.
The Checklist:
Game Idea - 100%
Sprites - 70%
Enemy Sprites - 80%
Animations - 40%
Level Design - 60%
Game Mechanics - 30%
Enemy AI - 0%
Bosses - 0%
Optimization - 0%
Last update: 9/21/2019 7:21 pm
The Rest:
If anyone else had this idea, I'm sorry (I can't exactly read minds). If anyone thinks this is a bad idea (or a good one), be sure to post your thoughts below. I will credit everyone and everything appropriately. Also, if I don't manage to finish this project in time for CC23 due to school/homework, I'll try to get it done as soon as possible. This is my first ever committed project, so I'll see how it goes. I guess that's it, for now!
Hello Cemetech! This is my first ever contest ever, and I want it to be special. For the game I am going to be making, it is mostly going to going to involve stealth, but nothing about spies.
The Idea:
The core idea for the game so far is you are a trainee ninja, tasked with your first ever mission; break into the Dragon Temple and steal the Spirit Scroll. If you succeed, your village will celebrate, and you will be awarded plenty. If you fail, the consequences will be terrible.
The Game:
The actual game will be a simple side scroller, with some puzzles, and a lot of traps. It will include multiple levels, and a boss fight (or two). I'll try to keep it small though so it can fit in one appvar (or two). The code will be written in ICE.
The Checklist:
Game Idea - 100%
Sprites - 70%
Enemy Sprites - 80%
Animations - 40%
Level Design - 60%
Game Mechanics - 30%
Enemy AI - 0%
Bosses - 0%
Optimization - 0%
Last update: 9/21/2019 7:21 pm
The Rest:
If anyone else had this idea, I'm sorry (I can't exactly read minds). If anyone thinks this is a bad idea (or a good one), be sure to post your thoughts below. I will credit everyone and everything appropriately. Also, if I don't manage to finish this project in time for CC23 due to school/homework, I'll try to get it done as soon as possible. This is my first ever committed project, so I'll see how it goes. I guess that's it, for now!
![Very Happy](images/smiles/icon_biggrin.gif)