Description
This is a reaction based game, where you have to react quickly enough to let trains through switches. As you let trains through, the speed escalates and you start needed to let more than 1 train through at a time. You can also play a campaign mode. The campaign mode features a currency, upgrades, and more! And even in addition to campaign mode, you can now play Bullet mode! Bullet mode is an extension of Endless, but much, much faster. It is only for those of superb reflexes. Download the game now and test your reflexes against the trains!
This game requires the C libraries, and Cesium is recommended. Info on how to play is in the readme.
Screenshots
Archive Contents
Name | Size |
---|---|
SwitchOperator/SWITCHOP.8xp | 18.3 KB |
SwitchOperator/readme.txt | 3.3 KB |
SwitchOperator/src/gfx/Explosion.png | 55.0 KB |
SwitchOperator/src/gfx/Grass.c | 496 bytes |
SwitchOperator/src/gfx/Grass.png | 252 bytes |
SwitchOperator/src/gfx/Orginals/Grass.png | 252 bytes |
SwitchOperator/src/gfx/Orginals/Train.png | 4.8 KB |
SwitchOperator/src/gfx/Orginals/TrainTracks.png | 1.2 KB |
SwitchOperator/src/gfx/Train.c | 20.7 KB |
SwitchOperator/src/gfx/Train.png | 4.8 KB |
SwitchOperator/src/gfx/TrainTracks.c | 649 bytes |
SwitchOperator/src/gfx/TrainTracks.png | 231 bytes |
SwitchOperator/src/gfx/convpng.ini | 312 bytes |
SwitchOperator/src/gfx/convpng.log | 627 bytes |
SwitchOperator/src/gfx/sprites.c | 10.4 KB |
SwitchOperator/src/gfx/sprites.h | 311 bytes |
SwitchOperator/src/gfx/spritesUncompressed.c | 10.4 KB |
SwitchOperator/src/gfx/spritesUncompressed.h | 326 bytes |
SwitchOperator/src/main.c | 27.3 KB |
- File Size
- 93.1 KB
- Short link
- http://ceme.tech/DL1507
Reviews
Nobody has reviewed this file yet.Versions
- Switch Operator [CC17] (published 8 years, 3 months ago; 2016-10-03 16:06 UTC-05:00)
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