This is an implementation of the Chaos Game for the TI-83+/84+/SE monochrome calcs. The Chaos Game can be used to detect patterns in sequences, making it a tool to test Pseudo-Random Number Generators. It allows up to 255 vertices in a test and can be modified to use alternative PRNGs.
Update: Allowed manual vertex coordinate entry or the ability to have a given number of vertices automatically generated.
- 7 years, 3 months ago
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- Chaos Game Test (published 7 years, 3 months ago; 2013-12-25 17:38 UTC)