This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

This forum is locked: you cannot post, reply to, or edit topics. Project Ideas/Start New Projects => Your Projects
Author Message
GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 13 Nov 2009 04:11:25 pm    Post subject:

they are stored on the pic included with the program
Back to top
ztrumpet


Active Member


Joined: 06 May 2009
Posts: 555

Posted: 13 Nov 2009 04:22:17 pm    Post subject:

Oh, sorry. I forgot Wabbit dosn't like groups. I guess I get to try it on Monday.

The screenshot looks good.


Last edited by Guest on 13 Nov 2009 04:22:38 pm; edited 1 time in total
Back to top
JoeYoung


Advanced Member


Joined: 15 Nov 2008
Posts: 316

Posted: 13 Nov 2009 05:20:28 pm    Post subject:

GloryMXE7 wrote:
Christopher Williams wrote:
But I think it would be cool if the player's sprite changed depending on the direction he's facing, especially for left and right. Right now it looks like he's figure skating backwards when he's going left. Very Happy

That wouldn't be that hard to do.

metagross111 wrote:
I remember seeing it as a Gym Puzzle in Pokemon Ruby and Sapphire, in the seventh gym you had to clear out the tiles before proceding further.

That's exactly where i got the idea from (it was the eighth gym by the way).


oh, haha! my bad! :)

I feel foolish now, I call hoenn my favourite region, and I make mistakes like this? XD

Technically, I COULD be right, seeing as you could do the gyms out of order, by completing Dewford last. ^^
Back to top
GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 14 Nov 2009 11:33:20 am    Post subject:

I think i can make a level editor, only i'd need a way of telling if a level is beatable from a certain starting point.
Back to top
Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 14 Nov 2009 04:26:17 pm    Post subject:

GloryMXE7 wrote:
I think i can make a level editor, only i'd need a way of telling if a level is beatable from a certain starting point.
Have the level creator beat his own stage before allowing it to be saved in the editor?

Last edited by Guest on 14 Nov 2009 04:29:06 pm; edited 1 time in total
Back to top
GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 14 Nov 2009 05:01:29 pm    Post subject:

that's probably what I'm going to have to end up doing.

Last edited by Guest on 14 Nov 2009 05:01:56 pm; edited 1 time in total
Back to top
ztrumpet


Active Member


Joined: 06 May 2009
Posts: 555

Posted: 14 Nov 2009 08:35:03 pm    Post subject:

I always find it's helpful to inclede a "test play" option in the editor.
Back to top
JoeYoung


Advanced Member


Joined: 15 Nov 2008
Posts: 316

Posted: 15 Nov 2009 10:44:33 am    Post subject:

actually, I was thinking about the editor. perhaps where you can add a tool where you move on a path to take, and the program will automatically place the ice and wall tiles depending on your path.
Back to top
GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 15 Nov 2009 04:16:15 pm    Post subject:

Ill try it both ways and then ill see which i want to use
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page Previous  1, 2
» View previous topic :: View next topic  
Page 2 of 2 » All times are UTC - 5 Hours

 

Advertisement