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FloppusMaximus


Advanced Member


Joined: 22 Aug 2008
Posts: 472

Posted: 24 May 2009 03:33:10 pm    Post subject:

"How long does a B_CALL take?" A simple question which I'm not sure has ever been definitively answered. I was bored, so I worked it out.


Code:
                  T-states taken to perform a B_CALL to...
Platform               App      Page 0   Other OS   Boot
--------------------------------------------------------------
TI-83+, OS 1.12         570       541      542      532
TI-83+, OS 1.18         879       819      820      810
TI-83+ SE, OS 1.18     875/880(*)    815      816      806
TI-84+, OS 2.41      1261/1248(**)  1045     1046     1036
TI-84+ SE, OS 2.41    1257/1244(**)  1041     1042     1032

(*) Slightly faster if the app is located in the first 32 pages of
   Flash.

(**) Slightly faster if interrupts are disabled.


Returning from a B_CALL takes an extra 75 T-states regardless of the OS version.

So remember, kids, when you B_CALL CpHLDE, your code becomes 25% smaller and over 2000% slower!
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Mapar007


Advanced Member


Joined: 04 Oct 2008
Posts: 365

Posted: 24 May 2009 11:16:33 pm    Post subject:

Over 1000 clocks on a 84???? WOW I'm convinced...
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darkstone knight


Advanced Member


Joined: 07 Sep 2008
Posts: 438

Posted: 25 May 2009 04:03:57 am    Post subject:

whoa, the older OS's are faster?

*goes to download OS 1.12*
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Galandros


Active Member


Joined: 29 Aug 2008
Posts: 565

Posted: 26 May 2009 08:16:46 am    Post subject:

That was a fear I had...
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Galandros


Active Member


Joined: 29 Aug 2008
Posts: 565

Posted: 13 Jun 2009 06:13:01 am    Post subject:

Curiosity:
I did my routine for switching and calling code from others pages in apps and return after the call. Its function is every similar to bcall. Differences are it does relative swapping of pages and all the data is inlined (a word for routine address and a byte for relative position of page) I am not sure if it can work like a bcall but maybe yes.

And it preserves all registers. But the code is obfuscated and abuse of sp and ex's use. I imagine it needs to disable interrupts in one part of the code because of the stack usage, if a call happens it will obliterate important data in the stack. Also while using it don't have a custom interrupt routine in the page that called code, result is 99% not good.

A very good practise while messing a lot with stack is making a scheme in paper of the stack... It also serves to complicated data stuff. I mastered stack use with this by the way...

It is around 430 clocks... And around 50 bytes if my memory is updated. It needs one byte of ram to save the of the page.
I will show the code when I copy it to my computer with internet. I would like to hear what you think about it.

I will try to do a light version of it that only branches to next page... While still preserving all registers, that is the hard part.
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