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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 16 Jul 2009 04:15:48 pm    Post subject:

What do you mean by "unusual values"?
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FloppusMaximus


Advanced Member


Joined: 22 Aug 2008
Posts: 472

Posted: 16 Jul 2009 04:47:14 pm    Post subject:

Values without bit 3 set? I think those qualify as unusual; they had me confused for a little while. Is there something I'm missing here? Does bit 3 do something other than "turn off the calculator when the CPU halts"?
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 16 Jul 2009 10:24:19 pm    Post subject:

I guess I didn't feel it necessary to worry about that bit. It's not like I use the HALT opcode anyway.
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FloppusMaximus


Advanced Member


Joined: 22 Aug 2008
Posts: 472

Posted: 16 Jul 2009 11:01:22 pm    Post subject:

Fair enough; I was just curious. (I only discovered that because of a bug in the new TilEm core. Which, incidentally, runs TI-Boy just fine. Razz)
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Igrek


Member


Joined: 23 Aug 2007
Posts: 151

Posted: 17 Jul 2009 05:26:15 am    Post subject:

Hey, great job! But there is something strange about Wabbitsign (wabbit.exe): the one included with TI-boy is twice as big as all the other ones I have seen. Most of the time this wabbitsign crashes on my computer, however all the other ones work fine. But when I replace wabbit.exe by another wabbit.exe it shows 'Error: An address is out of bounds.' (or 'Error: Length field not present.', when I use the wabbit.exe that came with realsound).
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tr1p1ea


Elite


Joined: 03 Aug 2003
Posts: 870

Posted: 17 Jul 2009 06:53:59 am    Post subject:

Its a custom release with some hacked on stuff Spencer added quickly to allow TI-Boy SE to function.
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 17 Jul 2009 07:35:58 am    Post subject:

Yeah, the thing I called "wabbit" was actually SPASM 2, which Spencer got to correctly sign on all computers (hence the larger size and why other wabbits don't work with my batch file)
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Igrek


Member


Joined: 23 Aug 2007
Posts: 151

Posted: 17 Jul 2009 08:09:05 am    Post subject:

Your manual says:
Q. Where is the WabbitEmu and WabbitSign source code?
A. http://svn.revsoft.org/wabbitemu , http://www.revsoft.org/wabbit.zip
so I thought that you were using wabbitsign...
I have never used spasm,... so I'll try to find an way to compile it using TI's wappsign, which I normaly use.

Side note: Sometimes, it really makes me sad that msd8x can't copy apps to the calculator.


Last edited by Guest on 17 Jul 2009 09:16:53 am; edited 1 time in total
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 17 Jul 2009 09:22:47 am    Post subject:

Well, I did use WabbitSign in Alpha 1, but it wasn't signing correctly for everyone. I never ended up changing that part of the readme in the next version.
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Igrek


Member


Joined: 23 Aug 2007
Posts: 151

Posted: 17 Jul 2009 11:19:46 am    Post subject:

O, ok
I still haven't found out how to convert it to a .hex that wappsign would accept, but I'll try again tomorrow :P

Edit: I gave up on tying to assemble it with wappsign and wabbit.exe keeps crashing, but you shouldn't care about it, it's probably only crashing on my computer Wink


Last edited by Guest on 20 Jul 2009 04:05:10 pm; edited 1 time in total
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cjgone
Aw3s0m3


Active Member


Joined: 24 May 2006
Posts: 693

Posted: 23 Jul 2009 07:52:38 pm    Post subject:

wabbit.exe has encountered a problem and needs to close. We are sorry for the inconvenience.

Doesn't work for me. Why? :(

I desperately want to play gameboy games!


Last edited by Guest on 23 Jul 2009 08:07:33 pm; edited 1 time in total
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ztrumpet


Active Member


Joined: 06 May 2009
Posts: 555

Posted: 23 Jul 2009 08:39:48 pm    Post subject:

cjgone wrote:
wabbit.exe has encountered a problem and needs to close. We are sorry for the inconvenience.

Doesn't work for me. Why? :(

I desperately want to play gameboy games!

Me too... (I gave up)
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 23 Jul 2009 10:37:38 pm    Post subject:

I'll have to test this out this weekend. Are the other Wabbits working for everyone?
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FloppusMaximus


Advanced Member


Joined: 22 Aug 2008
Posts: 472

Posted: 23 Jul 2009 11:08:05 pm    Post subject:

If you guys are having difficulty signing the app, have you tried my program? It is, after all, the best app signer there is. Razz
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tr1p1ea


Elite


Joined: 03 Aug 2003
Posts: 870

Posted: 24 Jul 2009 01:53:18 am    Post subject:

Hey sweet util flop!
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Igrek


Member


Joined: 23 Aug 2007
Posts: 151

Posted: 24 Jul 2009 06:07:54 am    Post subject:

Well it appears that 'wabbit.exe', doesn't crash about ones every 100 times or something, so I just made a batch file that would call it a lot of times. It is possible that it helps when you run it as Windows 95.

@ FloppusMaximus: No I haven't tried your signer, I got lost in all the 3rd party signers, wappsign always worked fine for me.
@ calc84maniac: How big should file be when the .gb is 512KB?


Last edited by Guest on 24 Jul 2009 06:10:59 am; edited 1 time in total
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 24 Jul 2009 01:25:35 pm    Post subject:

App size should be rom size plus 32K
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Igrek


Member


Joined: 23 Aug 2007
Posts: 151

Posted: 24 Jul 2009 03:55:41 pm    Post subject:

Hmmm, I thought so... to bad, most games won't fit on my TI84+ :/ (so I won't be any use as a tester)
Anyhow good luck with developing this great project...
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 24 Jul 2009 04:09:20 pm    Post subject:

Maybe we should compile a list that says which games can fit on each calc.
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panyan


Member


Joined: 29 Dec 2007
Posts: 142

Posted: 25 Jul 2009 09:25:30 am    Post subject:

DigiTan wrote:
Maybe we should compile a list that says which games can fit on each calc.


well all the ones i tried got the logo and then crashed -> i can confirm that Pokemon Bleu (french) and Rouge (french) dont work!
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