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GloryMXE7
Puzzleman 3000


Active Member


Joined: 02 Nov 2008
Posts: 604

Posted: 27 Dec 2008 01:37:20 pm    Post subject:

i never said that you should do it in xlib i was just saying well nevermind
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ticalcnoah


Member


Joined: 28 Oct 2007
Posts: 153

Posted: 27 Dec 2008 01:56:39 pm    Post subject:

Ok I've made some progress on the level editor I should have some sort of level editor done by tomorrow.
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simplethinker
snjwffl


Active Member


Joined: 25 Jul 2006
Posts: 700

Posted: 27 Dec 2008 02:11:04 pm    Post subject:

So how are you doing the level editor? I'm thinking you could just let them draw whatever, then go over it with pxl-Test and store whether they're on/off in a list.
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ticalcnoah


Member


Joined: 28 Oct 2007
Posts: 153

Posted: 28 Dec 2008 06:28:05 pm    Post subject:

Well after spending quite some time I've come to the conclusion a level editor won't be able to get the right speed. So I've gone xlib new screenshots should be coming soon though.
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