This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's
Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.
Project Ideas/Start New Projects =>
Your Projects
Author |
Message |
|
nitacku
Advanced Member
Joined: 23 Aug 2005 Posts: 408
|
Posted: 30 Sep 2007 10:05:08 pm Post subject: |
|
|
Implicit - Graphic Engineer
Here is an animated screenshot of Implicit so far.
There's still a few bugs to work out :lol:
Implicit is a graphical editor that combines every editor into one.
You have picture editing, sprite editing, and map editing.
Implicit supports 8x8, 16x16, and grayscale.
Implicit was programed to allow users to create their own modules.
Using the modules, you can perform specialized operations that otherwise would be difficult to do.
I've already created 3 default modules: Blur, Mirror, and Razor.
You can also use modules to perform tasks automatically.
The interface is entirely graphical, so xLIB is required.
There are only 5 buttons used in all (excluding the arrows).
Everything has been optimized for speed (not necessarily size )
All that's left to do is finish up the Map Engineer, fix the remaining bugs, and then package it all into one program or app (maybe both).
Last edited by Guest on 30 Sep 2007 11:45:14 pm; edited 1 time in total |
|
Back to top |
|
|
Harrierfalcon The Raptor of Calcs
Super Elite (Last Title)
Joined: 25 Oct 2006 Posts: 2535
|
Posted: 30 Sep 2007 10:26:12 pm Post subject: |
|
|
Looks like I'm not the only one who's stunned (into action) by PyroEdit 4.0 . |
|
Back to top |
|
|
Liazon title goes here
Bandwidth Hog
Joined: 01 Nov 2005 Posts: 2007
|
Posted: 01 Oct 2007 03:57:47 pm Post subject: |
|
|
o.o so why is everyone working on graphics programs now? |
|
Back to top |
|
|
Harrierfalcon The Raptor of Calcs
Super Elite (Last Title)
Joined: 25 Oct 2006 Posts: 2535
|
Posted: 01 Oct 2007 05:29:26 pm Post subject: |
|
|
Because while the work Demon put into PyroEdit 4.0 was impressive, it's functionality, IMO, is questionable. I aim to improve upon it, but nitacku...mebbe he just needs a good graphics program? |
|
Back to top |
|
|
DJ Omnimaga http://i-lost-the-ga.me
Calc Guru
Joined: 14 Nov 2003 Posts: 1196
|
Posted: 01 Oct 2007 05:37:04 pm Post subject: |
|
|
I never tried Pyro Edit 4.0 yet, I only tried version 1.0 from back in 2006 so far. I also tried Nitacku editor but it gave me ERR:MEMORY whenever I tried to use a sprite editor feature, even if I had nothing else in RAM and had modules archived as the readme said :(
ATM I am using Draw N Map from Omnimaga by Spellshaper and Lolje, which they released a while before PyroEdit 1.0 . I only use it for map editing though since the drawing tools are kinda limited but it rocks because it take so few RAM that I can work on a program like Metroid II: Evolution Enhanced and create new maps without having to unarchive/archive the map editor/game back and forth
Last edited by Guest on 01 Oct 2007 05:40:02 pm; edited 1 time in total |
|
Back to top |
|
|
|
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.
»
Go to Registration page