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Demon


Advanced Member


Joined: 17 Jun 2006
Posts: 369

Posted: 29 Sep 2007 05:11:57 pm    Post subject:

I've finally decided that PyroEdit is finally going full ASM... or maybe Java... I don't know
I plan for it to be an extensive editor for sprites, textsprites, animations, maps, and more by the time it is done.


Last edited by Guest on 29 Sep 2007 05:46:22 pm; edited 1 time in total
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JoostinOnline


Active Member


Joined: 22 Aug 2007
Posts: 559

Posted: 29 Sep 2007 05:18:31 pm    Post subject:

w00t! Yay for no more xlib! I will use this for sure Smile
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elfprince13
Retired


Super Elite (Last Title)


Joined: 11 Apr 2005
Posts: 3500

Posted: 29 Sep 2007 11:16:36 pm    Post subject:

java would mean it wouldn't run on calc (unless you are trying to target the 68Ks with Moka Sad ). Asm definitely.
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magicdanw
pcGuru()


Calc Guru


Joined: 14 Feb 2007
Posts: 1110

Posted: 29 Sep 2007 11:23:38 pm    Post subject:

Sounds awesome! I look forward to seeing it. :)

Edit: I just looked at your other programs on ticalc.org, and they're all written in basic. Does this mean PryoEdit 5.0 will be your first assembly program? That's really great! I think every programmer should do some programming in assembly, at some point. I think it's a really different experience from programming in just about any other language.


Last edited by Guest on 30 Sep 2007 12:02:08 am; edited 1 time in total
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Demon


Advanced Member


Joined: 17 Jun 2006
Posts: 369

Posted: 30 Sep 2007 12:13:43 am    Post subject:

Sort of. I had tried to make some other ASM programs in the past (Moshpit, Tron, and something else), and I made an homescreen mouse in ASM for use in BASIC programs, but I haven't ever used it; I just never got finished with the first two and never released the mouse.
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magicdanw
pcGuru()


Calc Guru


Joined: 14 Feb 2007
Posts: 1110

Posted: 30 Sep 2007 12:18:39 am    Post subject:

Maybe you should release the mouse, if it can be integrated into a basic program like a library. I remember someone on maxcoderz.org was requesting it as a feature in xLib.
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luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 30 Sep 2007 01:08:30 pm    Post subject:

ASM Definately. I wouldn't like to use the computer to make sprites for a game on the calculator
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Liazon
title goes here


Bandwidth Hog


Joined: 01 Nov 2005
Posts: 2007

Posted: 30 Sep 2007 03:53:05 pm    Post subject:

oops, i chose the wrong thing. I meant to say ASM ^^
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Demon


Advanced Member


Joined: 17 Jun 2006
Posts: 369

Posted: 01 Oct 2007 06:15:22 am    Post subject:

ASM it is, then. (Oh, boy...)

While PyroEdit 5.0 is on the drawing board, PyroEdit 4.0.1 is complete and ready to go. There are no dramatic changes in 4.0.1; just a few fixes and optimizations. Also, remember that line-based circle module from the old PyroEdit that let you draw the crazy awesome trig designs? It's been remade, it's two times faster, and it's simper (and I got the default forumla right this time Razz).

Also, the readmes will be fixed so that people not using Linux don't have to use anything special to view them.
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