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Graeli


Advanced Member


Joined: 21 Mar 2007
Posts: 420

Posted: 24 Apr 2007 08:35:31 pm    Post subject:

File Name :: Space Rebels 1.0
Author :: Graeli
Category :: Ti-83plus Basic Games
Description ::
You play as a rebel starship commander who must fight off enemy fleets, rebuild his army, and build a base.

View File
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 24 Apr 2007 08:50:20 pm    Post subject:

Great job! I can see some optimizations here and there, though Wink
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 24 Apr 2007 09:13:20 pm    Post subject:

Is it just me, or can you only move after the bullets have gone all the way to the bottom? (It could be the emulators)
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 25 Apr 2007 05:18:50 pm    Post subject:

Xphoenix wrote:
Is it just me, or can you only move after the bullets have gone all the way to the bottom? (It could be the emulators)
[post="101860"]<{POST_SNAPBACK}>[/post]

Same here...I think he's running a for( loop that doens't allow any movement except for the bullet...which in turn makes the game somewhat simple to defeat Wink
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Xphoenix


Elite


Joined: 04 Apr 2007
Posts: 756

Posted: 25 Apr 2007 09:27:20 pm    Post subject:

If the loop is intentional, then the bullet should move a little faster, so you don't need to wait.
frenchcalc1 wrote:
...which in turn makes the game somewhat simple to defeat

You mean it's easy to win or hard to win?
Every time you try to kill something, you get hurt at least once.
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 27 Apr 2007 05:27:40 pm    Post subject:

Xphoenix wrote:
If the loop is intentional, then the bullet should move a little faster, so you don't need to wait.
frenchcalc1 wrote:
...which in turn makes the game somewhat simple to defeat

You mean it's easy to win or hard to win?
Every time you try to kill something, you get hurt at least once.
[post="101959"]<{POST_SNAPBACK}>[/post]

I meant it's hard in one aspect, such as defeating an enemy, since you get hit at least once each time you shoot them, and that it's easy in other aspects since the game will stall each time you shoot a bullet. Wink
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Graeli


Advanced Member


Joined: 21 Mar 2007
Posts: 420

Posted: 30 Apr 2007 08:42:32 pm    Post subject:

Yeah, I hope to be able to let the player move in version 2. I just learned how a few days ago. Used way to many Lbls and goto's too. I tried to get around the movement restriction by making it where if you make one wrong move then you lose.
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Wizengamot


Newbie


Joined: 14 May 2007
Posts: 1

Posted: 14 May 2007 08:44:55 am    Post subject:

cool
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 16 May 2007 04:58:26 pm    Post subject:

Wizengamot wrote:
cool
[post="103941"]<{POST_SNAPBACK}>[/post]

Long post, mate! Just Joking Razz

Btw, welcome to UTI!
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