This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.

This forum is locked: you cannot post, reply to, or edit topics. Project Ideas/Start New Projects => Your Projects
Author Message
pugboy


Active Member


Joined: 11 Apr 2007
Posts: 544

Posted: 08 Oct 2007 08:04:13 pm    Post subject:

Any progress? Just wondering, what shell is this for (if any)?
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 08 Oct 2007 08:06:07 pm    Post subject:

*glances at sig*
Maybe. I'm doing alot of thinking. Also, I just have this minor thing called an Eagle Project to finish.

It will be for DoorsCS.
Back to top
JoostinOnline


Active Member


Joined: 22 Aug 2007
Posts: 559

Posted: 08 Oct 2007 08:13:24 pm    Post subject:

luby wrote:
Also, I just have this minor thing called an Eagle Project to finish. [post="114126"]<{POST_SNAPBACK}>[/post]
Put others before yourself! Forget boyscouts!
Programming>Your Life Razz
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 01 Nov 2007 09:49:07 pm    Post subject:

Status:
Linerider ASM: IT WORKS AGAIN!!!!!!!! Progress resumed.
Eagle Project: Done. (well, I actually have to add about 7 final shingles and lots of paperwork; Done enough to resume coding)
Back to top
TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 02 Nov 2007 01:23:44 pm    Post subject:

Yay I hada few friends asking if a Linerider like game even existed and I said there was a basic one, now I can tell them the asm one is on the way. =)
Back to top
Liazon
title goes here


Bandwidth Hog


Joined: 01 Nov 2005
Posts: 2007

Posted: 02 Nov 2007 04:54:15 pm    Post subject:

Congrats!!! Keep up the good work then Smile
Back to top
Noob88


Member


Joined: 23 Nov 2005
Posts: 239

Posted: 02 Nov 2007 07:48:58 pm    Post subject:

Can't wait to see it finished :biggrin:
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 02 Nov 2007 09:49:27 pm    Post subject:

SCREENIE ALERT!!!
This runs until the sled hits something.
[attachment=1980:attachment]

Scrolling is in, sprites are good and I'll work on what happens when it hits a slope and what not.

If anyone wants to rotate this sprite 45 degrees, I'd really appreciate it.
.Db %00000001,%10000000
.Db %00000010,%01000000
.Db %00000010,%01000000
.Db %00000001,%10000000
.Db %00000010,%10011000
.Db %00000010,%10001000
.Db %00000010,%11101000
.Db %00000010,%11101000
.Db %11111111,%11111000
.Db %11111111,%11111000
Back to top
Pseudoprogrammer


Member


Joined: 12 Dec 2006
Posts: 121

Posted: 03 Nov 2007 12:25:54 am    Post subject:

This is the best 45 degree rotation I could come up with:

0000000110000000
0000001001000000
1000011001000000
1100100110000000
0111001000000000
0011010010000000
0001111001000000
0000111001000000
0000011010000000
0000001100000000

I hope I typed that in right =/
Back to top
Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 03 Nov 2007 01:35:31 am    Post subject:

I came up with:


I thought the scarf might add some character to the sledding sequences.


Last edited by Guest on 03 Nov 2007 01:36:10 am; edited 1 time in total
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 06 Nov 2007 07:52:12 am    Post subject:

[attachment=1993:attachment]

[attachment=1994:attachment]

I have a question. Which type of line would you guys like to see? The first or the second?
The first is very easy to draw, where as the second would take lots of extra code and clockcycles. Currently, it is at about 28 fps, So I have some speed to work with.
Which one and Why?
Back to top
Noob88


Member


Joined: 23 Nov 2005
Posts: 239

Posted: 06 Nov 2007 11:10:30 am    Post subject:

I think the second one looks better, but if it would sacrifice the speed of the program, you should definitely go with the first one.
Back to top
Super Speler
Super Awesome Dude


Calc Guru


Joined: 28 Nov 2005
Posts: 1391

Posted: 06 Nov 2007 03:56:35 pm    Post subject:

It all depends on what features you want to include, if you can use the second and have enough time leftover to do what you want then use the second, otherwise use the first.
Back to top
TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 06 Nov 2007 05:27:14 pm    Post subject:

YEah they both look great, so if it is still fast enough once you've add the rest of the code you need then go with the second but if it is too much of a speed hit then go with the first.
Back to top
Pseudoprogrammer


Member


Joined: 12 Dec 2006
Posts: 121

Posted: 06 Nov 2007 08:44:29 pm    Post subject:

Maybe add high and low quality Shock?
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 06 Nov 2007 09:58:11 pm    Post subject:

Well, with a bit of coding during Driver's ed, I got the second one to work with no significant drop in speed. Just need to work one minor bug out and we're good.
Back to top
TheStorm


Calc Guru


Joined: 17 Apr 2007
Posts: 1233

Posted: 06 Nov 2007 10:10:28 pm    Post subject:

YAY!!!!!!!!! I wantz to play and I wantz to port to 86, when your done and if you don't mind.
Back to top
luby
I want to go back to Philmont!!


Calc Guru


Joined: 23 Apr 2006
Posts: 1477

Posted: 18 Dec 2007 10:12:29 pm    Post subject:

@ TheStorm Knock your self out.

Thanks to cjgone, I have a primitive hit detection set up and most of the sprites drawn. Watch
[attachment=2051:attachment]
Back to top
Super Speler
Super Awesome Dude


Calc Guru


Joined: 28 Nov 2005
Posts: 1391

Posted: 19 Dec 2007 05:41:04 pm    Post subject:

Great job!
Back to top
Liazon
title goes here


Bandwidth Hog


Joined: 01 Nov 2005
Posts: 2007

Posted: 19 Dec 2007 05:57:58 pm    Post subject:

looking good!
Back to top
Display posts from previous:   
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.

» Go to Registration page
    » Goto page Previous  1, 2, 3, 4, 5, 6, 7  Next
» View previous topic :: View next topic  
Page 5 of 7 » All times are UTC - 5 Hours

 

Advertisement