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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 20 Mar 2007 07:34:36 pm    Post subject:

I'm working on a grayscale minesweeper game. I am using all my own routines except for a couple of modded ion routines. Here's the screenshot:



I have attached the demo used in the screenshot. Enjoy! Please post any comments/recommendations.

Oh and here are the controls:
Arrows: move cursor (well duh Razz)
2nd: uncover tile
Mode: flag/deflag tile
Y=: new game
Del: quit
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 20 Mar 2007 07:43:44 pm    Post subject:

This game looks beautiful! It resembles almost perfectly the computer edition! Cool
I will definitly dl this when I get a chance!
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Fallen Ghost


Elite


Joined: 15 Jun 2006
Posts: 955

Posted: 20 Mar 2007 07:46:09 pm    Post subject:

Great. I would recommend adding the little MS minesweeper function which shows the number of mines swepts successfully and the number that have not been flagged/sweeped.

Holy **** the greyscale is perfect! How the hell did you manage to obtain that? If you are willing to say it, I definitely want to know it (in PM if you prefer, I don't care).
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 20 Mar 2007 09:07:06 pm    Post subject:

Swe

et. That's amazing! If you get this finished this will surely earn a sacred game spot on my calc (along with Fishy and NGTetris).

You should make it Ion compatible, it would increase publicity greatly.
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 21 Mar 2007 03:20:27 pm    Post subject:

Ok the latest version is ion-compatible. And I am planning to add the number of flags left and maybe even a timer! Smile

Last edited by Guest on 21 Mar 2007 03:20:50 pm; edited 1 time in total
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Neekstar


Advanced Newbie


Joined: 14 Dec 2006
Posts: 75

Posted: 21 Mar 2007 03:37:53 pm    Post subject:

There's a lot of minesweeper games out there, but not that many in grayscale Smile Looks rather nice.

The only thing I don't like are the sprites for the smiley-face guy when he goes like Surprised or Razz . But that may just be personal opinion.

Also, if you ever want to expand the game and need original ideas, one thing that I haven't seen in any TI calc minesweeper game is the usage of hexagonal squares. It has pretty much the same rules, but instead of using squares, you use hexagons. Just something I thought would be cool. Obviously this could be a bonus option, because some people may not like it.

Here's where I got the idea from: [url="http://en.wikipedia.org/wiki/Minesweeper_(computer_game)#Hexagonal_variants"]http://en.wikipedia.org/wiki/Minesweeper_(...agonal_variants[/url]

Anyway the game is probably fine as it is, just giving suggestions. Nice job!


Last edited by Guest on 21 Mar 2007 03:38:39 pm; edited 1 time in total
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 21 Mar 2007 07:08:42 pm    Post subject:

How I got such good grayscale (highlight): A loop. =P

Last edited by Guest on 21 Mar 2007 07:11:41 pm; edited 1 time in total
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 24 Mar 2007 09:32:46 am    Post subject:

In the process of adding the timer, I discovered that it has 82 fps on an SE/84 +and 46 fps on an 83+BE! Very Happy Or at least in 6mhz mode on an 84; I don't have an 83+BE to test with.
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Fallen Ghost


Elite


Joined: 15 Jun 2006
Posts: 955

Posted: 24 Mar 2007 11:10:16 am    Post subject:

Well, do you consider 1 buffer display=1 fps or the buffer+xored=1 fps?

I guess you just use the 10101010 Xor $FF method, from what I've seen in disassembly...

Another imporvement suggestion is that left+right click on the mouse auto-uncovers tiles when you do that combination on tiles where the nuber of mines in the vicinity corresponds to the number displayed, it auto-uncovers the close tiles. Example:

Before (M=mine found, 1-8=numbers,?=unknown, #=empty):
______
|M|M|?|
|M|4|?|
|?|M|?|


After:
______
|M|M|1|
|M|4|2|
|2|M|1|
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 24 Mar 2007 11:13:18 am    Post subject:

Well it updates the timer every 82 times around the loop. It updates the screen every time it goes through the loop. It is exactly synchronized with my watch at this rate. Therefore it has 82 fps.
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 25 Mar 2007 01:23:34 am    Post subject:

New screenshot!


Download:


Last edited by Guest on 25 Mar 2007 01:25:23 am; edited 1 time in total
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Newbie


Bandwidth Hog


Joined: 23 Jan 2004
Posts: 2247

Posted: 25 Mar 2007 10:48:02 am    Post subject:

Nice job on this game it looks real nice. Smile
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 27 Mar 2007 01:38:19 am    Post subject:



Yay now even more of a windows clone! Razz
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 27 Mar 2007 08:22:51 am    Post subject:

O_o

A mouse! AHHHHHHH!!!

Sorry. Wrong kind of mouse. Nice work! Too bad I'm on a hotel comp right now otherwise I would get it.
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 05 Apr 2007 07:04:43 am    Post subject:

Now I added the ability to enter in your initials when you get a high score, and I added smooth mouse scrolling!



Last edited by Guest on 05 Apr 2007 07:04:55 am; edited 1 time in total
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frenchcalc1
جان ألعريم


Active Member


Joined: 14 Mar 2007
Posts: 648

Posted: 05 Apr 2007 03:19:09 pm    Post subject:

Wow, nice improvement! It actually looks like the real Windows game! Wink
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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 05 Apr 2007 03:54:46 pm    Post subject:

Cool! Got a download?
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 05 Apr 2007 04:26:31 pm    Post subject:

http://otbp.freehostia.com/files/OTBPMINE.8xp
Right click and select "Save link as..." or equivalent.
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calc84maniac


Elite


Joined: 22 Jan 2007
Posts: 770

Posted: 07 Apr 2007 11:26:51 am    Post subject:

Added a title screen! :)

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Harrierfalcon
The Raptor of Calcs


Super Elite (Last Title)


Joined: 25 Oct 2006
Posts: 2535

Posted: 07 Apr 2007 11:35:51 am    Post subject:

If you ever pronounce this finished, it will hold a coveted game spot on my calc, right next to phoenix and ngtetris...

EDIT: How do you make nostub progs Ion-compatible?


Last edited by Guest on 07 Apr 2007 11:40:15 am; edited 1 time in total
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