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The Dragon Master
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Joined: 26 Jul 2005 Posts: 188
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Posted: 28 Aug 2006 01:35:58 pm Post subject: |
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I need some ideas for a project so, is there anything you guys would like to see done on calc, that you won't or can't do for various reasons? Anything. Basic tools, asm utilites. I need some ideas for a project.
Last edited by Guest on 21 Sep 2006 07:31:03 pm; edited 1 time in total |
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Fallen Ghost
Elite
Joined: 15 Jun 2006 Posts: 955
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Posted: 28 Aug 2006 03:38:18 pm Post subject: |
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A vertical enemy shooter (ex: Raptor), much like phantom star, but different with menu and levels (Like in Raptor...)
Just an idea... |
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Cure
Active Member
Joined: 11 Apr 2006 Posts: 739
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Posted: 28 Aug 2006 04:29:51 pm Post subject: |
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This topic has been made many times before (it's ok, I did it once too
I like RTS's, pretty much any would be cool (I prefer sci-fi backdrops)
A Wario-Ware type game would also be cool.
But I always love FPS/RPG FPS (like DOOMRPG for cellphone) |
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Rhynomite
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Joined: 08 Oct 2005 Posts: 122
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Posted: 28 Aug 2006 05:00:14 pm Post subject: |
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I am always prepared with about 50 ideas.
You could port online games such as Escape, you could remake a simple 80's game such as excitebike, missile command, or galaga, you could create a *good* mario bros (not super mario bros) clone (how many times have I mentioned that before?), you could make a really awesome oncalc greyscale pic creator/viewer utility, you could do a stereo music creator program (much like "the sounds of music" for 83+, but one that actually works), or a game&watch game, but I'd better stop here before I really get started.
Actually just one more, a worms armageddon/world party clone, like TI-ny Worms which was never completed.
Last edited by Guest on 28 Aug 2006 07:36:21 pm; edited 1 time in total |
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Fallen Ghost
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Joined: 15 Jun 2006 Posts: 955
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Posted: 28 Aug 2006 05:39:05 pm Post subject: |
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Or an animated sequence Nolib (though one here) |
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Scavenger
Member
Joined: 21 Aug 2005 Posts: 122
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Posted: 28 Aug 2006 09:00:34 pm Post subject: |
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A game like Raptor would be awesome, especially if you could get the tilting left and right in and maybe even grayscale. I still play it every now and then. Also, a good picture editor would be nice. |
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Fallen Ghost
Elite
Joined: 15 Jun 2006 Posts: 955
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Posted: 28 Aug 2006 09:04:48 pm Post subject: |
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<Big crowd> Raptor! Raptor! Raptor! </Big Crowd>
Or some tower-defence game... |
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threefingeredguy
Advanced Member
Joined: 01 Sep 2005 Posts: 479
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Posted: 28 Aug 2006 09:56:59 pm Post subject: |
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Dragon Warrior Monsters. I will give you 10 bucks if you make an accurate port. |
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IAmACalculator In a state of quasi-hiatus
Know-It-All
Joined: 21 Oct 2005 Posts: 1571
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Posted: 28 Aug 2006 10:05:06 pm Post subject: |
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I think someone's working on a Dragon Warrior (not monsters) port. You'll probably have to settle for that.
I'd go with an Ice Climbers/Excitebike/Flicky/something like that clone. Those sound pretty doable, and would be pretty fun.
If you did 68k, you could do a(n) Ice Climbers/Flicky/Bubble Bobble/Graph3/CaBaMap/QWERTY clone . I've always wanted to be able to do some of those on my 89. |
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The Dragon Master
Member
Joined: 26 Jul 2005 Posts: 188
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Posted: 29 Aug 2006 10:30:16 am Post subject: |
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These ideas are really good guys, thanks. Although, when I made this topic I did not have a game in mind... But these ideas are doable, so this really got me to think. If you have any more. I'd be happy to hear them. |
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Fallen Ghost
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Joined: 15 Jun 2006 Posts: 955
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Posted: 29 Aug 2006 10:37:21 am Post subject: |
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The Dragon Master wrote: [...]Basic tools, asm utilites.[...]
[post="87243"]<{POST_SNAPBACK}>[/post]
Oups...
Then maybe a tool to move things in the graph screen (I mean like having your sprite (not aligned) to move to somewhere else, with/without the graph screen affected...) |
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threefingeredguy
Advanced Member
Joined: 01 Sep 2005 Posts: 479
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Posted: 29 Aug 2006 11:39:18 am Post subject: |
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IAmACalculator wrote: I think someone's working on a Dragon Warrior (not monsters) port. You'll probably have to settle for that.
[post="87294"]<{POST_SNAPBACK}>[/post]
Not the same game at all.
Do Dragon Warrior Monsters. |
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The Dragon Master
Member
Joined: 26 Jul 2005 Posts: 188
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Posted: 29 Aug 2006 11:46:32 am Post subject: |
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Well games are fine. Have no problem doing a game, its just they take so much drive to complete. |
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Fallen Ghost
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Joined: 15 Jun 2006 Posts: 955
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Posted: 29 Aug 2006 12:21:28 pm Post subject: |
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Depending on what you choose to do, some might work in collab with you... |
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The Dragon Master
Member
Joined: 26 Jul 2005 Posts: 188
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Posted: 09 Sep 2006 12:08:33 pm Post subject: |
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I'm really looking for an calc org, that I can team up with, so I don't have to be a lone coder. |
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bananaman Indestructible
Calc Guru
Joined: 12 Sep 2005 Posts: 1124
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Posted: 09 Sep 2006 01:38:38 pm Post subject: |
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I would be willing to help, but I'm doing my own project with others right now. I still would offer help in the planning stages, but I don't have any time for coding. |
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Fallen Ghost
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Joined: 15 Jun 2006 Posts: 955
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Posted: 09 Sep 2006 03:32:47 pm Post subject: |
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I'd be happy to help... I only have a contest and a school programming thing to do.
What's your idea of project?
Last edited by Guest on 09 Sep 2006 03:33:20 pm; edited 1 time in total |
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Cure
Active Member
Joined: 11 Apr 2006 Posts: 739
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Posted: 10 Sep 2006 10:49:19 am Post subject: |
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Dragon Master, why don't you just team up with the community project? |
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