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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 11 Oct 2003 02:14:18 am    Post subject:

sic is Joe Pemberton, I was referring to him... We occasionally use each other's real first names on the Maxcoderz boards.
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Alan


Member


Joined: 12 Jul 2003
Posts: 145

Posted: 11 Oct 2003 02:31:16 am    Post subject:

There isnt any rule here against using peoples real names.

I will enjoy playing and watching the progress of your game. It looks like quality programming. A long time ago when i had time to program i made a basic pinball game. Its not very good because i lost interest in it and it is in basic. Its at http://83p.tigalaxy.com/basicgames.html
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sic


Advanced Newbie


Joined: 28 Jul 2003
Posts: 62

Posted: 11 Oct 2003 11:28:27 am    Post subject:

CoBB wrote:
I'm sure you'd love that, Joe. Smile

I wouldn't mind, it no Smile You're always welcome, although I can understand how it can be nice to be on your own.
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Adm.Wiggin
aka Tianon


Know-It-All


Joined: 02 Jun 2003
Posts: 1874

Posted: 11 Oct 2003 01:03:43 pm    Post subject:

whoa alan, i didnt know the Calc Site was yours! i tried your pinball game, and it seemed a little slow... but im sure it would be faster on an SE Smile
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Alan


Member


Joined: 12 Jul 2003
Posts: 145

Posted: 11 Oct 2003 05:34:51 pm    Post subject:

Im not sure, i dont have an se. even if it is faster it still wouldnt be worth playing that much. I had almost lost interest in programming basic when i did that. i like programming c++ and perl now.
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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 12 Oct 2003 08:02:56 am    Post subject:

sic wrote:
I wouldn't mind, it no Smile  You're always welcome, although I can understand how it can be nice to be on your own.

Well, if Cyan and Maarten finally provide some tables, then there will be a direct Maxcoderz influence on the game. Smile
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Jedd
1980 Pong World Champion


Elite


Joined: 18 Nov 2003
Posts: 823

Posted: 10 Jan 2004 09:00:55 pm    Post subject:

Does anyone know the latest information on this game? It looked like it had a lot of potential, but I haven't heard anything about it in a long time.
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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 11 Jan 2004 03:09:03 am    Post subject:

Don't worry, the project is rolling. I'm just having lots of exams lately, which makes it hard to find some time for pinball making...
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NextPerception


Member


Joined: 08 Sep 2003
Posts: 203

Posted: 03 Apr 2004 09:30:10 pm    Post subject:

wow this is really coming along from the looks of it. Everything I originally wanted (except for the grayscale lol: the way it looks it dosn't even need grayscale.)
Hope you finish it soon.
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 27 Apr 2004 12:59:26 pm    Post subject:

Whats the progress on this now?
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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 27 Apr 2004 02:05:54 pm    Post subject:

I'm rather occupied with my studies till July, so the project is on hold.
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Adm.Wiggin
aka Tianon


Know-It-All


Joined: 02 Jun 2003
Posts: 1874

Posted: 27 Apr 2004 09:15:57 pm    Post subject:

But the current screenies look awesome Laughing
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Keith Pierce


Advanced Member


Joined: 02 Feb 2004
Posts: 411

Posted: 28 Apr 2004 01:25:35 pm    Post subject:

Great game man! I love the screen shots. Finally there is a good pinball game coming out Very Happy
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Awesome1


Advanced Member


Joined: 28 Jan 2004
Posts: 269

Posted: 30 Apr 2004 06:20:02 pm    Post subject:

Looks great, can't wait till it comes out. Pinball is one of my most favorite games, it will be fun studyhall/advisement and in boring classes...
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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 04 Nov 2004 04:19:48 pm    Post subject:

It's been uploaded to ticalc. It should appear in a few days, so watch out for it if you're still interested.
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DJ Omnimaga
http://i-lost-the-ga.me


Calc Guru


Joined: 14 Nov 2003
Posts: 1196

Posted: 04 Nov 2004 05:13:06 pm    Post subject:

http://www.ticalc.org/archives/files/fileinfo/355/35586.html

IT'S HERE! I MUST DLL IT!!! Very Happy
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jvdthwip


Advanced Newbie


Joined: 21 Jun 2004
Posts: 93

Posted: 04 Nov 2004 10:01:44 pm    Post subject:

Nice, smooth, and well made... Good job!

I also think it's become a featured program already... Now you're going to get 1 million DL's and hundreds of basic programmers making useless mediocre levels...

It's a great game.

EDIT:
Wow! Tables are kinda big (Ram-wise)... I know this game was created to function with the 82 and 83 as well, but it would be nice if Acelgoyobis could unarchive and rearchive tables when it uses them. I wouldn't mind the Garbage Collect, if I could easily switch between 10 tables, rather than keeping 2 in my RAM at a time... Also, the ~5K tables make it difficult to play or use anything else (in archive) without going back and re-archiving the tables... Just a thought...


Last edited by Guest on 04 Nov 2004 10:16:00 pm; edited 1 time in total
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alexrudd
pm me if you read this


Bandwidth Hog


Joined: 06 Oct 2004
Posts: 2335

Posted: 04 Nov 2004 10:11:33 pm    Post subject:

Sounds cool, any current screenshots? VTI is having problems and my batteries are low, so I can't send it to calc
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DigiTan
Unregistered HyperCam 2


Super Elite (Last Title)


Joined: 10 Nov 2003
Posts: 4468

Posted: 04 Nov 2004 10:22:14 pm    Post subject:

Finally! A new game for TI-82! I totally...flipped when I saw the CrASH version listed. I must admit, you've really outdone yourself on this one, CoBB! Hopefully, this one'll become a... smash hit in the ASM crowd. I'll check out the CrASH/SNG versions tonight and try not to loose too much sleep. Cool
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CoBB


Active Member


Joined: 30 Jun 2003
Posts: 720

Posted: 05 Nov 2004 02:07:43 am    Post subject:

It's quite impossible to do the 83+ part of the programming without an emulator that supports flash... As for crappy tables, I intend to list the worthy ones on the 'official' site, if any are produced. We'll see.
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