This is an archived, read-only copy of the United-TI subforum , including posts and topic from May 2003 to April 2012. If you would like to discuss any of the topics in this forum, you can visit Cemetech's
Your Projects subforum. Some of these topics may also be directly-linked to active Cemetech topics. If you are a Cemetech member with a linked United-TI account, you can link United-TI topics here with your current Cemetech topics.
Project Releases =>
Your Projects
Author |
Message |
|
SilverCalcKnight |_
Active Member
Joined: 15 Nov 2005 Posts: 577
|
Posted: 12 Jun 2006 12:52:31 pm Post subject: |
|
|
File Name :: Tactics System 8x
Author :: SilverCalcKnight
Category :: Ti-83 Basic Games
Description ::
This was my entry in the TI-Basic programming contest, now with all bugs fixed. It is more of an engine than a game, but it passes as a game, because it comes with a more-than-capable test AI. I plan on using this in other games I make, I encourage you to do the same. It is a strategy game in which you have to build a team of knights, wizards, archers, and rogues, to defeat the enemy. The AI proves to be a challenge to defeat. PM me if you manage to beat it.
View File |
|
Back to top |
|
|
|
Register to Join the Conversation
Have your own thoughts to add to this or any other topic? Want to ask a question, offer a suggestion, share your own programs and projects, upload a file to the file archives, get help with calculator and computer programming, or simply chat with like-minded coders and tech and calculator enthusiasts via the site-wide AJAX SAX widget? Registration for a free Cemetech account only takes a minute.
»
Go to Registration page