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bananaman
Indestructible


Calc Guru


Joined: 12 Sep 2005
Posts: 1124

Posted: 09 Jun 2006 04:50:02 pm    Post subject:

File Name :: Blocks
Author :: bananaman
Category :: Ti-83 Basic Games
Screenshot :: [img]http://www.unitedti.org/index.php?act=downloads&do=imgss&id=206[/img]
Description ::
The game is similar to jawbreaker on palm computers or JT's Blocks on Yahoo. You select blocks that are the same kind touching each other and they will disappear. The blocks above them will drop down and if you clear a row the rows will slide together. The more blocks you have together the more points you get. Swirly shapes are mixers and will mix the surrounding blocks. The more of the board you clear the bigger the bonus. If you achieve the score needed to move on you will go to another level.
Requires: xLib .601b (Included)

Updated Tue, Jun 13 2006 11:48 am

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skier


Newbie


Joined: 13 May 2006
Posts: 49

Posted: 13 Jun 2006 09:55:05 am    Post subject:

WOW that looks good, is that greyscale I c? Good Idea Is it fast? I didnt know xLib was that good.
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IAmACalculator
In a state of quasi-hiatus


Know-It-All


Joined: 21 Oct 2005
Posts: 1571

Posted: 13 Jun 2006 10:20:57 am    Post subject:

I no see greyscale. xLib is pretty fast, though.
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skier


Newbie


Joined: 13 May 2006
Posts: 49

Posted: 14 Jun 2006 01:40:29 am    Post subject:

Ya your probably right Neutral , but is xLib capable of greyscale?
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Weregoose
Authentic INTJ


Super Elite (Last Title)


Joined: 25 Nov 2004
Posts: 3976

Posted: 14 Jun 2006 01:53:55 am    Post subject:

BASIC Grayscale Using xLIB
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c_plus_plus
My Face Hertz


Active Member


Joined: 30 Jan 2006
Posts: 575

Posted: 14 Jun 2006 10:30:19 am    Post subject:

There is a simple x-lib greyscale example in the UTI's archives.
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bananaman
Indestructible


Calc Guru


Joined: 12 Sep 2005
Posts: 1124

Posted: 04 Jul 2006 08:28:11 am    Post subject:

If I did grayscale it would have made the game slower. It already takes a bit of time to located exactly which blocks to make disappear and to readjust the remaining ones on the screen, and any unneccessary delay would make the game boring.
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